I am a versatile Animator with 2 years of experience in 2D and 3D animation, specializing in character animation, motion graphics, and dynamic storytelling. I’m passionate about bringing stories to life through seamless animation and enjoy contributing to high-impact creative projects. At UNCG, I have honed my skills in keyframe animation, rigging, and fluid motion techniques, ensuring engaging and polished visuals. I thrive in both individual and collaborative settings, having played a lead role in a 4-minute animated short and worked with teams to streamline workflows and improve production efficiency. I’m highly skilled with tools like Toon Boom Harmony, Adobe Animate, Maya, and After Effects and continuously seek to grow through workshops and industry learning opportunities.

Amir Murray

I am a versatile Animator with 2 years of experience in 2D and 3D animation, specializing in character animation, motion graphics, and dynamic storytelling. I’m passionate about bringing stories to life through seamless animation and enjoy contributing to high-impact creative projects. At UNCG, I have honed my skills in keyframe animation, rigging, and fluid motion techniques, ensuring engaging and polished visuals. I thrive in both individual and collaborative settings, having played a lead role in a 4-minute animated short and worked with teams to streamline workflows and improve production efficiency. I’m highly skilled with tools like Toon Boom Harmony, Adobe Animate, Maya, and After Effects and continuously seek to grow through workshops and industry learning opportunities.

Available to hire

I am a versatile Animator with 2 years of experience in 2D and 3D animation, specializing in character animation, motion graphics, and dynamic storytelling. I’m passionate about bringing stories to life through seamless animation and enjoy contributing to high-impact creative projects. At UNCG, I have honed my skills in keyframe animation, rigging, and fluid motion techniques, ensuring engaging and polished visuals.

I thrive in both individual and collaborative settings, having played a lead role in a 4-minute animated short and worked with teams to streamline workflows and improve production efficiency. I’m highly skilled with tools like Toon Boom Harmony, Adobe Animate, Maya, and After Effects and continuously seek to grow through workshops and industry learning opportunities.

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Language

English
Fluent

Work Experience

Painting I at UNCG
January 1, 2023 - May 31, 2023
Built foundational painting techniques focused on value, color harmony, and edge control, essential for creating mood and depth in digital illustration. Practiced shape language to enhance visual storytelling and composition clarity, applying principles that translate directly to character and environment design. Explored traditional media to strengthen color palettes and rendering discipline, reinforcing digital workflows with a strong understanding of form and surface.
Character Design Lead and lead Poster illustrator at UNCG Animation Capstone
August 1, 2024 - December 31, 2025
Served as Lead Character Designer, developing original characters grounded in strong silhouette, personality, and narrative function for a collaborative group project. Created the official project poster, combining layout design, illustration, and visual storytelling to communicate the tone and appeal of the project. Collaborated across disciplines to align character and promotional art with the team’s creative direction, applying feedback and adapting designs for consistency and clarity.
Digital illustrator Freelance at Self-Employed
October 1, 2020 - June 6, 2024
Communicate with valuable customers and managing own projects. Consulting with 4 long term individual clients and discussing their artistic needs. Sketching out artistic final designs for client approval.
Concept Art at UNCG
January 1, 2025 - May 31, 2025
Applied industry tools like Adobe Photoshop and Clip Studio Paint to develop visual concepts. Constructed over 4 original characters, environments, and narrative scenes using digital painting, sketching, and mixed media techniques across multiple college projects and assignments. Collaborated with peers on more than 4 visual storytelling projects, contributing to story-boarding, environmental design, and narrative development to strengthen overall project cohesion and visual clarity.
Character Design Workshop at UNCG
February 1, 2025 - February 28, 2025
Learned and applied key character design principles—including anatomy, silhouette design, and visual storytelling—through coursework and hands-on assignments focused on bringing personality, emotion, and backstory to original character concepts. Refined design and illustration skills through 5+ practical exercises, in-depth critiques, and professional feedback sessions with industry artist Steve Prescott during advanced design workshops.
Story-boarding at UNCG
August 1, 2023 - December 31, 2023
Created over 5 storyboards for academic and portfolio prompts using industry-standard techniques, facilitating clear visual communication and guiding production team through narrative pacing and shot composition. Studied and applied shot composition, pacing, camera movement, and continuity across 15+ college story-boarding assignments, developing practical skills to create clear, professional storyboards for animation and live-action production workflows.
Character Design Lead & Head Concept Artist at UNCG Animation Capstone
August 1, 2024 - May 31, 2025
Played a central role in defining the visual identity of a 4-minute animated short by designing 3 original characters that reflected the story's tone and style, ensuring consistent visual storytelling and audience appeal throughout the film. Created 10+ concept art assets, including props and VFX storyboards. Collaborated with a team of 6 to streamline animation pipeline and improve workflow efficiency, contributing to production of a 4-minute animated short film under tight academic deadlines.
2D Animation / Advance Animation at UNCG
January 1, 2025 - May 31, 2025
Animated short sequences using traditional keyframe animation principles. Applied timing, squash and stretch, and exaggeration to convey emotion and movement. Produced over 30 seconds of hand-drawn animation using Toon Boom Harmony and Adobe Photoshop. Refined key animation and in-betweening with Toon Boom Harmony and Adobe After Effects to polish final sequences. Integrated sound design and timing adjustments to match dialogue and enhance visual storytelling.
3D Animation at UNCG
January 1, 2025 - May 31, 2025
Used motion capture and hand-keyed animation techniques to enhance storytelling and performance. Brought stylized and realistic characters to life with a deep understanding of anatomy, facial expressions, and body mechanics. Utilized Autodesk Maya to develop high-quality animations aligned with production schedules.
Animation Club Member at UNCG
October 1, 2023 - May 31, 2024
Collaborated on character design projects using Toon Boom Harmony and Clip Studio Paint. Attended workshops and guest lectures to enhance animation skills and industry knowledge.
Lead Character Animator & Animation Consultant at UNCG Animation Capstone
August 1, 2024 - December 31, 2025
Played a central role in defining the visual identity of a 4-minute animated short by designing 3 original characters that reflected the story's tone and style. Created over 10 concept art assets, including props and VFX storyboards. Collaborated with a team of 6 to streamline animation pipeline and improve workflow efficiency, contributing to timely production of the short film under tight academic deadlines.
Walmart Meat/Produce Associate at Walmart
May 1, 2023 - June 13, 2024
General customer service and product handling duties in meat and produce departments.
Crew Member at Panda Express
October 1, 2023 - December 31, 2024
General crew responsibilities including customer service and food preparation.

Education

Bachelor in Fine Arts at University of North Carolina at Greensboro
August 1, 2021 - May 31, 2025
Bachelor in Fine Arts at University of North Carolina at Greensboro
August 1, 2021 - May 31, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Retail, Professional Services