I'm a passionate 3D generalist with a focus on modeling, basic rigging, and animation. I continuously learn and have experience working in collaborative environments. I love film, animation, and AAA video games. I’m eager to join a professional setting that allows me to learn from industry experts, contribute to real projects, and strengthen my skills while delivering value to a team.

Abraham Eulogio Zuñiga Lozano

I'm a passionate 3D generalist with a focus on modeling, basic rigging, and animation. I continuously learn and have experience working in collaborative environments. I love film, animation, and AAA video games. I’m eager to join a professional setting that allows me to learn from industry experts, contribute to real projects, and strengthen my skills while delivering value to a team.

Available to hire

I’m a passionate 3D generalist with a focus on modeling, basic rigging, and animation. I continuously learn and have experience working in collaborative environments. I love film, animation, and AAA video games. I’m eager to join a professional setting that allows me to learn from industry experts, contribute to real projects, and strengthen my skills while delivering value to a team.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Beginner

Work Experience

Rig Personaje at Universidad Autónoma de Nuevo León
December 1, 2024 - December 31, 2024
Desarrollo y ajuste de rigging para personajes, asegurando funcionalidad para animación fluida en el corto animado “EL ULTIMO DULCE”.
Rigging at Universidad Autónoma de Nuevo León
June 1, 2024 - June 30, 2024
Realización de rigging para personaje, optimizando la movilidad para animación.

Education

Licenciatura at Universidad Autónoma de Nuevo León, Facultad de Ciencias Físico Matemáticas
January 1, 2019 - December 31, 2024

Qualifications

Blender - EXPERTO en Rig y Animación de Personajes 3D
January 11, 2030 - June 24, 2025
APRENDE ANIMACIÓN 3D: Crea Animaciones Creíbles y Únicas
January 11, 2030 - June 24, 2025
Creación de Personaje Estilizado en Blender
January 11, 2030 - June 24, 2025
Diseño y Modelado de Personajes Estilo Cómic en ZBrush
January 11, 2030 - June 24, 2025

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet
    Retro Sci-Fi Computer – Inspired by Alien: Romulus
    This is a non-exact replica of one of the computers featured in the movie Alien: Romulus. I modeled the asset in Blender, made some adjustments and unwrapped the UVs in Maya, then created the textures in Substance Painter. The final renders were done in Blender using the Cycles render engine. I focused on capturing the industrial and retrofuturistic aesthetic of the Alien universe, while adding my own creative touch to both the modeling and texturing.