I'm Mario Reynoso, a 3D artist with 13 years of experience in 3D modeling and 6 years in character grooming. I've had the pleasure of working with amazing brands like Little Caesars, Coca-Cola, Audi, Don Julio, and many more. My passion lies in creating visual pieces that truly connect with people, always aiming for innovative and impactful results. Over the years, I've collaborated on a variety of high-impact projects including advertising campaigns, environments, and character creations with a cinematic and commercial focus. I also enjoy mentoring as an instructor and overseeing projects as a supervisor. My work spans across different formats like anamorphic videos, VFX, and interactive design. I love using my skills to bring stories and brands to life in engaging and creative ways.

Mario Reynoso

I'm Mario Reynoso, a 3D artist with 13 years of experience in 3D modeling and 6 years in character grooming. I've had the pleasure of working with amazing brands like Little Caesars, Coca-Cola, Audi, Don Julio, and many more. My passion lies in creating visual pieces that truly connect with people, always aiming for innovative and impactful results. Over the years, I've collaborated on a variety of high-impact projects including advertising campaigns, environments, and character creations with a cinematic and commercial focus. I also enjoy mentoring as an instructor and overseeing projects as a supervisor. My work spans across different formats like anamorphic videos, VFX, and interactive design. I love using my skills to bring stories and brands to life in engaging and creative ways.

Available to hire

I’m Mario Reynoso, a 3D artist with 13 years of experience in 3D modeling and 6 years in character grooming. I’ve had the pleasure of working with amazing brands like Little Caesars, Coca-Cola, Audi, Don Julio, and many more. My passion lies in creating visual pieces that truly connect with people, always aiming for innovative and impactful results. Over the years, I’ve collaborated on a variety of high-impact projects including advertising campaigns, environments, and character creations with a cinematic and commercial focus.

I also enjoy mentoring as an instructor and overseeing projects as a supervisor. My work spans across different formats like anamorphic videos, VFX, and interactive design. I love using my skills to bring stories and brands to life in engaging and creative ways.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Supervisor at Wow Innovation Agency (Mexico)
August 1, 2023 - November 26, 2024
3D modeling and texturing of assets and environments. Creation of textures and UV mapping. Character modeling and texturing. Oversight of project development. Scene composition and lighting. Performance management.
3D Generalist at Mighty Studio (Mexico)
September 1, 2022 - November 30, 2022
Worked as a 3D Generalist contributing to various project needs involving 3D modeling and related tasks.
3D Groomer & Generalist at Zebra Studios (Mexico)
June 1, 2021 - June 30, 2022
Handled grooming and generalist tasks in 3D like character grooming and modeling for studio projects.
Instructor at ULA, Unitec, UVM San Rafael (Mexico)
January 1, 2015 - December 31, 2019
Taught courses including 3D Modeling, Digital Sculpting, VFX, Animation, and Grooming between 2015 and 2019.
Freelance Artist at Remote / CDMX
January 1, 2013 - November 26, 2024
Collaborated on high-impact projects for national and international brands creating characters, environments, materials, and advertising campaigns. Worked on anamorphic videos, advertising campaigns, commercial assets, and character modeling with a cinematic and commercial focus.
Supervisor at Wow Innovation Agency (Mexico)
August 1, 2023 - November 27, 2024
3D modeling and texturing of assets and environments. Creation of textures and UV mapping. Character modeling and texturing. Oversight of project development. Scene composition and lighting. Performance management.
3D Generalist at Mighty Studio (Mexico)
September 1, 2022 - November 30, 2022
3D Groomer & Generalist at Zebra Studios (Mexico)
June 1, 2021 - June 30, 2022
Instructor at ULA, Unitec, UVM San Rafael (Mexico)
January 1, 2015 - December 31, 2019
Courses taught: 3D Modeling, Digital Sculpting, VFX, Animation, Grooming.
Freelance Artist at Remote / CDMX
January 1, 2013 - November 27, 2024
Collaborated on high-impact projects for national and international brands, creating characters, environments, materials, and advertising campaigns. Worked with brands such as Audi, Don Julio, Coca-Cola, Doritos, Clinique, Little Caesars, Seat, Cornetto, Nestlé, Volkswagen. Projects included anamorphic videos, advertising campaigns, commercial assets, and character modeling with a cinematic and commercial focus.
Supervisor at Wow Innovation Agency (Mexico)
August 1, 2023 - November 24, 2024
Responsible for 3D modeling and texturing of assets and environments, creation of textures and UV mapping, character modeling and texturing, project development oversight, scene composition and lighting, and performance management.
3D Generalist at Mighty Studio (Mexico)
September 1, 2022 - November 30, 2022
3D Groomer & Generalist at Zebra Studios (Mexico)
June 1, 2021 - June 30, 2022
Instructor at ULA, Unitec, UVM San Rafael (Mexico)
January 1, 2015 - December 31, 2019
Taught courses on 3D Modeling, Digital Sculpting, VFX, Animation, and Grooming.
Freelance Artist at Remote / CDMX
January 1, 2013 - November 24, 2024
Collaborated on high-impact projects for national and international brands, creating characters, environments, materials, and advertising campaigns. Highlighted clients include Audi, Don Julio, Coca-Cola, Doritos, Clinique, Little Caesars, Seat, Cornetto, Nestlé, Volkswagen. Projects included anamorphic videos, advertising campaigns, commercial assets, and character modeling with a cinematic and commercial focus.

Education

Degree at UVM San Rafael, Mexico
January 1, 2009 - December 31, 2013
Degree at UVM San Rafael, Mexico
January 1, 2009 - December 31, 2013
Degree at UVM San Rafael, Mexico
January 1, 2009 - December 31, 2013

Qualifications

Digital Animation (Autodesk Maya 2015)
January 1, 2015 - December 31, 2015
Digital Animation (Autodesk Maya 2015)
January 1, 2015 - December 31, 2015
Digital Animation (Autodesk Maya 2015)
January 11, 2030 - June 24, 2025
ZBrush Digital Sculpting Workshop
January 11, 2030 - June 24, 2025

Industry Experience

Media & Entertainment, Consumer Goods, Retail, Education, Professional Services