Hi, I'm Raymere Rebultan Mendiola, a passionate 3D Generalist with experience in both technical and artistic roles. I enjoy working on 3D character and prop rigging as well as animation, and I’m proficient with tools like Maya, Unreal Engine 5, ZBrush, and Substance Painter. I love bringing characters and objects to life through efficient and flexible rigging and animation. I've had the pleasure of assisting students as a Teacher Assistant while also working on various projects in game and animation design. Besides my hands-on work, I enjoy helping others grow by providing feedback and support on their creative endeavors. I'm always excited about new challenges and expanding my skills in the world of 3D animation and game design.

Raymere Rebultan Mendiola

Hi, I'm Raymere Rebultan Mendiola, a passionate 3D Generalist with experience in both technical and artistic roles. I enjoy working on 3D character and prop rigging as well as animation, and I’m proficient with tools like Maya, Unreal Engine 5, ZBrush, and Substance Painter. I love bringing characters and objects to life through efficient and flexible rigging and animation. I've had the pleasure of assisting students as a Teacher Assistant while also working on various projects in game and animation design. Besides my hands-on work, I enjoy helping others grow by providing feedback and support on their creative endeavors. I'm always excited about new challenges and expanding my skills in the world of 3D animation and game design.

Available to hire

Hi, I’m Raymere Rebultan Mendiola, a passionate 3D Generalist with experience in both technical and artistic roles. I enjoy working on 3D character and prop rigging as well as animation, and I’m proficient with tools like Maya, Unreal Engine 5, ZBrush, and Substance Painter. I love bringing characters and objects to life through efficient and flexible rigging and animation.

I’ve had the pleasure of assisting students as a Teacher Assistant while also working on various projects in game and animation design. Besides my hands-on work, I enjoy helping others grow by providing feedback and support on their creative endeavors. I’m always excited about new challenges and expanding my skills in the world of 3D animation and game design.

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Language

English
Fluent

Work Experience

3D Rigger and Technical Director at Figure Fighter Falky
January 1, 2024 - May 31, 2025
Developed and maintained character and object rigs for animation, ensuring rigs are efficient, flexible, and intuitive for animators. Diagnosed and troubleshooted issues with rigs. Ensured that rigs are compatible with Unreal Engine 5.
3D Rigger at After the Great Collapse
August 1, 2024 - December 31, 2024
Developed and maintained character facial rigs for animation, ensuring rigs are efficient, flexible, and intuitive for animators. Refined rig blendshapes and weight painting.
Teacher Assistant at San Jose State University
August 1, 2022 - December 31, 2022
Assisted students with animation and illustration exercises while providing students with feedback on progress. Took attendance for students and collected assignments.
Library Departmental Aide at Solano County Library, John F. Kennedy Library
December 1, 2017 - December 31, 2021
Designed murals and illustrations for advertising library events. Organized, processed, and sorted books and various other items. Operated book catalog computer system and attended to patrons.
Instructor at Diablo Valley College, College For Kids
June 1, 2019 - July 31, 2019
Planned class material and prepared daily lessons. Provided input and assisted with student projects while managing materials and workspaces before and after class.
Student Worker at Diablo Valley College, Animation Program
July 1, 2019 - August 31, 2019
Provided input and assisted with student animation projects while assisting students with technical issues. Managed student files and set up workspaces before and after class.
3D Rigger and Technical Director at Figure Fighter Falky
January 1, 2024 - May 31, 2025
Developed and maintained character and object rigs for animation, ensuring rigs were efficient, flexible, and intuitive for animators. Diagnosed and troubleshot rig issues and ensured compatibility with Unreal Engine 5.
3D Rigger at After the Great Collapse
August 1, 2024 - December 31, 2024
Developed and maintained character facial rigs for animation, ensuring rigs were efficient, flexible, and intuitive for animators. Refined rig blendshapes and weight painting.
Teacher Assistant at San Jose State University
August 1, 2022 - December 31, 2022
Assisted students with animation and illustration exercises and provided feedback on progress. Took attendance and collected assignments.
Student Worker at Diablo Valley College, Animation Program
July 1, 2019 - August 31, 2019
Provided input and assistance with student animation projects, helped with technical issues, and managed student files and workspaces before and after class.
Instructor at Diablo Valley College, College For Kids
June 1, 2019 - July 31, 2019
Planned class material and prepared daily lessons. Provided input and assisted with student projects while managing materials and workspaces before and after class.
Library Departmental Aide at Solano County Library, John F. Kennedy Library
December 1, 2017 - December 31, 2021
Designed murals and illustrations for advertising library events. Organized, processed, and sorted books and various other items. Operated book catalog computer system and assisted patrons.

Education

Associate in Arts at Solano Community College, California
August 1, 2016 - December 31, 2018
Bachelor of Fine Arts at Diablo Valley College, California
August 1, 2017 - August 31, 2020
Associate in Arts at Solano Community College, California
August 1, 2016 - December 31, 2018
Bachelor of Fine Arts at Diablo Valley College, California
August 1, 2017 - August 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment, Gaming, Professional Services