Hi, I’m Raymere Rebultan Mendiola, a passionate 3D Generalist with experience in both technical and artistic roles. I enjoy working on 3D character and prop rigging as well as animation, and I’m proficient with tools like Maya, Unreal Engine 5, ZBrush, and Substance Painter. I love bringing characters and objects to life through efficient and flexible rigging and animation.
I’ve had the pleasure of assisting students as a Teacher Assistant while also working on various projects in game and animation design. Besides my hands-on work, I enjoy helping others grow by providing feedback and support on their creative endeavors. I’m always excited about new challenges and expanding my skills in the world of 3D animation and game design.
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