Hi, I'm Kuljyot Mangat, a recent graduate in Game Programming from the Northern Alberta Institute of Technology. I have hands-on experience working closely with VR developers, animators, and designers to create user interfaces and immersive gameplay features. I'm passionate about problem-solving, learning new game development techniques, and collaborating with teams to bring ideas to life. In my projects, I have tackled challenges like optimizing games for various hardware, implementing unique audio solutions in Unity, and exploring motion capture and Blender for animation. When I'm not coding or animating, you'll find me constantly improving my skills and experimenting with game mechanics to make engaging player experiences.

Kuljyot Mangat

Hi, I'm Kuljyot Mangat, a recent graduate in Game Programming from the Northern Alberta Institute of Technology. I have hands-on experience working closely with VR developers, animators, and designers to create user interfaces and immersive gameplay features. I'm passionate about problem-solving, learning new game development techniques, and collaborating with teams to bring ideas to life. In my projects, I have tackled challenges like optimizing games for various hardware, implementing unique audio solutions in Unity, and exploring motion capture and Blender for animation. When I'm not coding or animating, you'll find me constantly improving my skills and experimenting with game mechanics to make engaging player experiences.

Available to hire

Hi, I’m Kuljyot Mangat, a recent graduate in Game Programming from the Northern Alberta Institute of Technology. I have hands-on experience working closely with VR developers, animators, and designers to create user interfaces and immersive gameplay features. I’m passionate about problem-solving, learning new game development techniques, and collaborating with teams to bring ideas to life.

In my projects, I have tackled challenges like optimizing games for various hardware, implementing unique audio solutions in Unity, and exploring motion capture and Blender for animation. When I’m not coding or animating, you’ll find me constantly improving my skills and experimenting with game mechanics to make engaging player experiences.

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Skills

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

UI/UX Developer at Referee Sim (Northern Alberta Institute of Technology)
January 1, 2024 - April 30, 2024
Worked closely with VR developers, animators, and designers to create a cohesive and engaging user interface. Adapted to various roles including character design and animation with AI assistance to support game development. Implemented saving and loading systems for all settings, integrated and debugged teammates' code, and provided support on math and physics problems for character movement issues. Developed a unique audio muting system in Unity by saving last non-zero slider values and restoring them upon unmuting.
Unity Programmer at UPG LLC
December 1, 2024 - March 31, 2025
Added new gameplay features and improved existing functionalities. Optimized processes using Unity's built-in profiler to ensure efficient code execution. Worked with an extensive existing codebase, making improvements and integrating new code.
Crew Trainer at McDonalds
June 1, 2023 - June 15, 2024
Suggested and implemented process improvements enhancing efficiency and productivity. Demonstrated strong communication skills coordinating with co-workers and supervisors. Adapted to changing priorities and managed multiple tasks in a fast-paced environment.

Education

Diploma at Northern Alberta Institute of Technology
September 1, 2022 - April 30, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Retail

Skills

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate