Hi! I’m Nicholas Kannenberg, a passionate game designer and software engineer currently studying at Rochester Institute of Technology. I specialize in developing immersive casual games and applying Agile methodologies to project management. I enjoy taking the lead on projects and turning creative ideas into functional, engaging experiences.
With experience ranging from game development in Unity and C# to software engineering internships, I bring a strong technical background along with skills in communication and organization. Whether it’s designing games or developing software solutions, I love working in dynamic teams and continuously learning new technologies.
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