Available to hire
Hi! I’m Martin, a passionate game developer with experience creating immersive games using Unity and Godot. I enjoy working on solo projects as well as collaborating with small teams to bring engaging gameplay experiences to life. With a background in game technologies from Hanze University, I love crafting game mechanics, AI, and animation systems that players enjoy.
When I’m not coding, I enjoy gaming, reading, martial arts, and tabletop role-playing games. I believe in continuous learning and am always excited to explore new technologies and creative ideas in game development.
Language
English
Fluent
Work Experience
Game Developer at Freelance/Solo Projects
January 1, 2021 - June 6, 2024Developed multiple solo game projects such as Artificer, Magic Evolved (Minecraft mod), and Dark Hollow. Responsibilities included coding player movement, AI, animations, implementing gameplay systems, and UI elements. Collaborated in groups on larger projects like Project High-Jump and Elementals, contributing to gameplay programming, AI development, and animation systems.
Education
Bachelor's Degree at Hanze University of Applied Sciences
January 1, 2020 - December 31, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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