Hi, I'm Phillip Tucker, a passionate Motion Graphic Designer and AR/VS specialist with over 10 years of experience crafting dynamic motion graphics and immersive virtual sets. I love leveraging cutting-edge tools like Unreal Engine 5 and Adobe Creative Suite to tell compelling visual stories across multiple platforms. I thrive on pushing creative boundaries and delivering innovative solutions that engage audiences. Throughout my career, I've worked on diverse projects from live broadcast graphics to virtual set design and real-time rendering optimization. Collaborating closely with creative teams, I've helped bring ideas to life with pixel-perfect animations and immersive environments. I'm always eager to take on new challenges and contribute groundbreaking ideas for future projects.

Phillip Tucker

Hi, I'm Phillip Tucker, a passionate Motion Graphic Designer and AR/VS specialist with over 10 years of experience crafting dynamic motion graphics and immersive virtual sets. I love leveraging cutting-edge tools like Unreal Engine 5 and Adobe Creative Suite to tell compelling visual stories across multiple platforms. I thrive on pushing creative boundaries and delivering innovative solutions that engage audiences. Throughout my career, I've worked on diverse projects from live broadcast graphics to virtual set design and real-time rendering optimization. Collaborating closely with creative teams, I've helped bring ideas to life with pixel-perfect animations and immersive environments. I'm always eager to take on new challenges and contribute groundbreaking ideas for future projects.

Available to hire

Hi, I’m Phillip Tucker, a passionate Motion Graphic Designer and AR/VS specialist with over 10 years of experience crafting dynamic motion graphics and immersive virtual sets. I love leveraging cutting-edge tools like Unreal Engine 5 and Adobe Creative Suite to tell compelling visual stories across multiple platforms. I thrive on pushing creative boundaries and delivering innovative solutions that engage audiences.

Throughout my career, I’ve worked on diverse projects from live broadcast graphics to virtual set design and real-time rendering optimization. Collaborating closely with creative teams, I’ve helped bring ideas to life with pixel-perfect animations and immersive environments. I’m always eager to take on new challenges and contribute groundbreaking ideas for future projects.

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Language

English
Fluent

Work Experience

Freelance Motion Graphic Designer at Blackite Creative
March 1, 2015 - January 11, 2030
Created dynamic motion graphics for diverse client projects, implementing cutting-edge animation techniques and delivering engaging visual narratives. Managed end-to-end motion design workflow, ensuring pixel-perfect animations while maintaining consistent brand guidelines. Partnered with creative teams to transform storyboards into compelling motion graphics, meeting tight deadlines and exceeding client expectations.
Remote Motion/Video Producer at Kraft Heinz
June 1, 2024 - August 31, 2024
Collaborated with the creative team to conceptualize and develop video/motion graphics content for various platforms, including social media, websites, and advertisements. Spearheaded end-to-end video production initiatives, integrating advanced motion graphics techniques for cross-platform content delivery and brand storytelling.
UE Technical Artist/Virtualset Design/Motion Graphics at Astucemedia
March 1, 2023 - October 31, 2023
Built virtual sets using 3D modeling and Unreal Engine, enhancing visual narratives. Optimized real-time rendering for improved performance and visual quality. Applied texture mapping and environment art to create immersive experiences. Collaborated on motion graphics projects, achieving measurable visual impact.
Broadcast Graphic Designer/VS Designer at Broadcast Management Group
August 1, 2017 - March 31, 2023
Designed graphics for live broadcasts, enhancing visual appeal and audience engagement. Utilized Brainstorm Infinity Set for technical implementation, ensuring seamless project execution. Led technical and creative execution for major broadcast events including Daytime Emmys 2022, delivering compelling visual solutions under tight deadlines. Optimized graphics workflow processes and implemented technical solutions for complex broadcast requirements across multiple platforms.

Education

Bachelor of Fine Arts - BFA at International Academy of Design and Technology
January 1, 2004 - December 31, 2009

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Consumer Goods