Available to hire
Hi, I’m Marcin Kulesza, a passionate illustrator and concept artist with over five years of experience in the game development industry. I specialize in 2D art and design, and enjoy bringing creative ideas to life through compelling visuals and storytelling. I love working in indie game studios where I can contribute to various projects with high quality art.
Besides game art, I also have a background in architecture, which gives me a solid understanding of spatial design and aesthetics. I am versatile and enjoy collaborating with teams, mentoring others, and continuously learning new skills to enhance my craft.
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Polish
Fluent
English
Advanced
Spanish; Castilian
Beginner
Work Experience
2D Generalist at Ancient Forge Gamedev Studio
January 1, 2021 - January 1, 2025Created compelling key arts, high quality in-game images, and marketing materials with strong narrative-driven approach. Developed concepts in pre-production and efficiently during development focusing on storytelling in character design and architectural spaces. Improved UI/UX by redesigning interfaces and implementing user-centered custom icons. Handled multiple roles including logo creation, media post preparation, animation using Spine, and supervised a team of 7 artists through workshops and talent management. Also served as Art Lead for the project 'Glorious Companions', ensuring quality and consistency of game visuals.
Freelancer at Sole proprietor
June 1, 2015 - June 1, 2024Executed diverse freelance 2D art projects including character illustration, logo design, UI design, and asset creation. Co-authored the board game 'Shattered Lands' handling game mechanics, testing, artistic direction, and visual elements like world creation, character and environment illustration, and layout design. Provided aerial photo/video services as a certified drone operator, including editing and color grading.
Architect at Autoris Architectural Office
September 1, 2010 - August 31, 2018Resolved spatial and functional problems, developed outline designs for building exteriors, created building visualizations, and efficiently managed complex multi-branch projects.
Education
Master at Bialystok Technical University
January 1, 2005 - December 31, 2010Bachelor at VIA Horsens, Denmark
January 1, 2007 - December 31, 2011Qualifications
Industry Experience
Gaming, Media & Entertainment, Professional Services, Real Estate & Construction
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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