Hi, I'm Elliot Garvey, a creative and detail-oriented Audio Producer and Sound Designer with over 10 years of experience. I specialize in delivering high-impact music, sound design, and audio post-production services for global brands, games, and live events. I pride myself on managing full production pipelines from concept to final delivery and have a deep passion for immersive audio formats like Dolby Atmos and 5.1 mixing. I've worked with some amazing clients including Nike, BBC, Adidas, and ESPN, collaborating closely with developers and producers to create brand-aligned sound that truly resonates. I love bringing ideas to life with sound and music, while managing projects efficiently and building strong client relationships along the way.

Elliot Garvey

Hi, I'm Elliot Garvey, a creative and detail-oriented Audio Producer and Sound Designer with over 10 years of experience. I specialize in delivering high-impact music, sound design, and audio post-production services for global brands, games, and live events. I pride myself on managing full production pipelines from concept to final delivery and have a deep passion for immersive audio formats like Dolby Atmos and 5.1 mixing. I've worked with some amazing clients including Nike, BBC, Adidas, and ESPN, collaborating closely with developers and producers to create brand-aligned sound that truly resonates. I love bringing ideas to life with sound and music, while managing projects efficiently and building strong client relationships along the way.

Available to hire

Hi, I’m Elliot Garvey, a creative and detail-oriented Audio Producer and Sound Designer with over 10 years of experience. I specialize in delivering high-impact music, sound design, and audio post-production services for global brands, games, and live events. I pride myself on managing full production pipelines from concept to final delivery and have a deep passion for immersive audio formats like Dolby Atmos and 5.1 mixing.

I’ve worked with some amazing clients including Nike, BBC, Adidas, and ESPN, collaborating closely with developers and producers to create brand-aligned sound that truly resonates. I love bringing ideas to life with sound and music, while managing projects efficiently and building strong client relationships along the way.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent

Work Experience

Audio Producer, Mixing Engineer & Sound Designer (Freelance / Quartz alias) at Freelance / Quartz alias
January 1, 2015 - June 1, 2024
Delivered bespoke sound design and music for global advertising campaigns and mobile games; Mixed and mastered content for broadcast, branded, and immersive formats; Collaborated with developers on Unity-based workflows; Engineered VO and ADR for branded content, animations, and internal communications; Produced audio assets for award-winning cross-platform AR/VR campaigns.
Sample Pack Sound Designer (Freelance / Quartz alias) at Splice
January 1, 2018 - June 1, 2024
Commissioned to produce high-quality sample packs using original sound design and synthesis; Developed loopable content and one-shots featured in Splice editorial collections; Content regularly used by international producers and aligned with professional production standards.
Music Producer at Metalheadz / Bassic Agency / Golden Knights Publishing
January 1, 2015 - June 1, 2024
As a producer on Metalheadz, I’ve had the privilege of contributing to one of the most influential labels in electronic music. My work with the label has allowed me to explore the deeper, darker edges of drum & bass and experimental sound design — pushing boundaries while staying rooted in the legacy of a genre I deeply respect. I’ve released multiple projects through Metalheadz that reflect my commitment to detailed, emotionally charged production. From intricate percussive work to layered atmospheres and field recordings, I’ve used each release as an opportunity to refine my sonic identity and tell stories through texture and rhythm. Beyond the music itself, being part of the Metalheadz roster has connected me with a global audience and peers I admire. I’ve worked closely with label teams on artwork, press campaigns, and release rollouts — and have used this platform to champion innovation, inclusivity, and artistic integrity in underground music. It’s also informed how I approach composition and sound design in other contexts, including commercial sync, scoring, and sample design.
Recording & Post Engineer at Rockfield, Silk Crayon, Gorilla, Splice
January 1, 2014 - June 1, 2024
Studio-based recording across genres; Supported tape transfers and post workflows; Provided editing, mixing, and mastering services for music, film, and podcasts.
Music Producer & Artist (Quartz) at Self-Employed
January 1, 2009 - June 1, 2024
Released music on respected labels such as Metalheadz, Exit Records, R&S, 1985 Music; Music synced in campaigns by Adidas, Nike, BBC, and Royal Mint; Edited RA Exchange podcasts and led DEI initiatives through EQ50.
Music Teacher at Imtek, Cardiff
January 1, 2012 - December 31, 2015
Delivered therapeutic music sessions to young people with learning or behavioural needs.
Audio Producer, Mixing Engineer & Sound Designer (Freelance / Quartz alias) at Various (BBC, Nike, Adidas, Oreo, ESPN, Google Photos, Play’n Go, Overcoast)
January 1, 2015 - June 15, 2024
Delivered bespoke sound design and music for global advertising campaigns and mobile games; mixed and mastered content for broadcast, branded, and immersive formats; collaborated with developers to align audio and visual sync including Unity workflows; engineered VO and ADR for branded content and animations; produced audio assets for award-winning cross-platform AR/VR campaigns.
Sample Pack Sound Designer (Freelance / Quartz alias) at Splice
January 1, 2018 - June 15, 2024
Commissioned to produce high-quality sample packs using original sound design and synthesis; developed loopable content and one-shots featured in Splice editorial collections; content regularly used by international producers and aligned to professional production standards.
Music Producer at Metalheadz / Bassic Agency / Golden Knights Publishing
January 1, 2015 - June 15, 2024
As a producer on Metalheadz, I’ve had the privilege of contributing to one of the most influential labels in electronic music. My work with the label has allowed me to explore the deeper, darker edges of drum & bass and experimental sound design — pushing boundaries while staying rooted in the legacy of a genre I deeply respect. I’ve released multiple projects through Metalheadz that reflect my commitment to detailed, emotionally charged production. From intricate percussive work to layered atmospheres and field recordings, I’ve used each release as an opportunity to refine my sonic identity and tell stories through texture and rhythm. Beyond the music itself, being part of the Metalheadz roster has connected me with a global audience and peers I admire. I’ve worked closely with label teams on artwork, press campaigns, and release rollouts — and have used this platform to champion innovation, inclusivity, and artistic integrity in underground music. It’s also informed how I approach composition and sound design in other contexts, including commercial sync, scoring, and sample design.
Recording & Post Engineer at Studios: Rockfield, Silk Crayon, Gorilla, Splice
January 1, 2014 - June 15, 2024
Studio-based recording across genres; supported tape transfers and post workflows; provided editing, mixing, and mastering services for music, film, and podcasts.
Music Producer & Artist (Quartz) at Self-Employed
January 1, 2009 - June 15, 2024
Released music on respected labels such as Metalheadz, Exit Records, R&S, and 1985 Music; had music synced in campaigns by Adidas, Nike, BBC, and Royal Mint; edited RA Exchange podcasts and led DEI initiatives through EQ50.
Music Teacher at Imtek, Cardiff
January 1, 2012 - December 31, 2015
Delivered therapeutic music sessions to young people with learning or behavioural needs.

Education

BSc at University of South Wales
January 1, 2016 - December 31, 2016
A-Levels at Cardiff High School
January 1, 2012 - December 31, 2015
BSc at University of South Wales
January 1, 2016 - December 31, 2016
A-Levels at Cardiff High School
January 1, 2012 - December 31, 2015
GCSEs at Cardiff High School
January 1, 2012 - December 31, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Consumer Goods, Professional Services