I am a creative and results-driven Game Developer with 4 years of experience in designing, developing, and optimizing interactive games using Unity and C#. I am skilled in both solo and collaborative game projects with a strong eye for detail and gameplay mechanics. I also have experience as a Teaching Assistant in a university-level Computer Engineering department, delivering engaging lab sessions and supporting academic learning. I am a passionate educator with a proven track record of conducting professional game development workshops and training sessions for students and aspiring developers.

Sewar Aldamen

I am a creative and results-driven Game Developer with 4 years of experience in designing, developing, and optimizing interactive games using Unity and C#. I am skilled in both solo and collaborative game projects with a strong eye for detail and gameplay mechanics. I also have experience as a Teaching Assistant in a university-level Computer Engineering department, delivering engaging lab sessions and supporting academic learning. I am a passionate educator with a proven track record of conducting professional game development workshops and training sessions for students and aspiring developers.

Available to hire

I am a creative and results-driven Game Developer with 4 years of experience in designing, developing, and optimizing interactive games using Unity and C#. I am skilled in both solo and collaborative game projects with a strong eye for detail and gameplay mechanics.

I also have experience as a Teaching Assistant in a university-level Computer Engineering department, delivering engaging lab sessions and supporting academic learning. I am a passionate educator with a proven track record of conducting professional game development workshops and training sessions for students and aspiring developers.

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Language

English
Fluent
Arabic
Fluent

Work Experience

Game Developer at Maysalward, Amman
August 1, 2021 - November 30, 2023
Worked as a junior game developer and quickly grew into a productive team member contributing to real-world projects. Collaborated on building mobile games from scratch as well as enhancing existing games. Responsibilities included integration of in-game advertising, publishing games to Google Play and App Store, and coordinating with international platforms including Korean and other global stores. Developed gameplay systems and UI for new mobile titles using Unity and C#. Improved and optimized existing games to enhance user experience and performance. Integrated ad networks such as AdMob and Unity Ads to generate revenue. Participated in publishing and maintaining games on global marketplaces. Gained hands-on experience across the full game development pipeline.
Game Developer at Spaceremmit, Irbid
February 1, 2024 - July 31, 2025
Led the development of multiplayer games from the ground up, handling all programming and architecture aspects independently. Served as both team leader and main developer while coordinating with freelance designers and managing the full development lifecycle. Worked closely with clients and companies to deliver customized game solutions, contributing to successful app sales. Designed and developed multiplayer game systems using Unity and Photon. Led project planning, task distribution, and technical decisions. Improved animation workflows and created engaging in-game animations. Managed communication with external freelance designers ensuring delivery quality. Sold completed applications to clients and businesses, handling part of the business side. Operated under a hybrid work model, demonstrating flexibility and accountability.
Teaching Assistant – Computer Engineering Department at Hijjawi Faculty of Engineering, Yarmouk University, Irbid, Jordan
October 1, 2024 - June 23, 2024
Independently managed and conducted lab sessions for undergraduate students in the Computer Engineering department. Delivered practical instruction without direct supervision from faculty, guiding students through technical concepts and hands-on exercises. Prepared lab materials, supported student learning, and evaluated performance in programming and hardware-related courses. Solely led lab sessions covering programming, embedded systems, and computer architecture. Assessed student work, provided detailed feedback, and ensured lab objectives were met. Prepared lab content, organized sessions, and maintained lab readiness. Fostered a productive, self-driven learning environment in the absence of the lead instructor.
Game Development Instructor – IEEE Training Workshops at Various Locations, Jordan
May 1, 2025 - June 23, 2024
Delivered multiple hands-on workshops in game development in collaboration with IEEE, targeting students and aspiring developers across universities and communities. Audience sizes ranged from 4 to over 70 participants per session. Designed workshops guiding participants through the full game development cycle, culminating in the creation and export of a complete game by each attendee. Designed and led end-to-end game development courses using Unity and C#. Empowered participants to build fully functional games from scratch. Adapted content dynamically to suit varying skill levels, from beginners to advanced. Fostered creative thinking, teamwork, and problem-solving through project-based learning.
Game Developer at Maysal Ward, Amman
August 1, 2021 - November 1, 2023
Joined as a junior game developer and quickly grew into a productive team member, contributing to real-world projects. Collaborated on building mobile games from scratch and enhancing existing ones. Handled integration of in-game advertising, publishing games to Google Play and App Store, and coordinating with international platforms including Korean and other global stores.
Teaching Assistant – Computer Engineering Department at Hijjawi Faculty of Engineering, Yarmouk University
October 1, 2024 - Present
Independently managed and conducted lab sessions for undergraduate students in the Computer Engineering department. Delivered practical instruction without direct supervision from faculty, guiding students through technical concepts and hands-on exercises. Prepared lab materials, supported student learning, and evaluated performance in programming and hardware-related courses.
Game Development Instructor – IEEE Training Workshops at IEEE Training Workshops
May 1, 2025 - Present
Delivered multiple hands-on workshops in game development in collaboration with IEEE, targeting students and aspiring developers across universities and communities. Designed and led end-to-end game development courses using Unity and C#. Empowered participants to build fully functional games from scratch. Adapted content dynamically to suit varying skill levels, from beginners to advanced. Fostered creative thinking, teamwork, and problem-solving through project-based learning.
Junior Game Developer at Maysalward, Amman
August 1, 2021 - November 1, 2023
Worked as a junior game developer and quickly grew into a productive team member contributing to real-world projects. Collaborated on building mobile games from scratch as well as enhancing existing ones. Handled integration of in-game advertising, publishing games to Google Play and App Store, and coordinating with international platforms including Korean and other global stores.
Game Developer at Spacer Emit, Irbid
February 1, 2024 - July 1, 2025
Led the development of multiplayer games from the ground up, handling all aspects of programming and architecture independently. Served as both team leader and main developer, coordinating with freelance designers and managing the full development lifecycle. Worked closely with clients and companies to deliver customized game solutions, contributing to successful app sales.
Teaching Assistant at Hijjawi Faculty of Engineering, Yarmouk University
October 1, 2024 - Present
Independently managed and conducted lab sessions for undergraduate students in the Computer Engineering department. Delivered practical instruction without direct supervision from faculty, guiding students through technical concepts and hands-on exercises. Prepared lab materials, supported student learning, and evaluated performance in programming and hardware-related courses.
Game Development Instructor at IEEE Training Workshops, Jordan
May 1, 2025 - Present
Delivered multiple hands-on workshops in game development in collaboration with IEEE, targeting students and aspiring developers across universities and communities. Audience sizes ranged from 4 to over 70 participants per session. Each workshop guided participants through the full game development cycle, culminating in the creation and export of a complete game by each attendee.

Education

Bachelor of Science at Yarmouk University, Irbid, Jordan
August 1, 2021 - August 1, 2021
Bachelor of Science at Yarmouk University
August 1, 2021 - January 12, 2026
Bachelor of Science in Computer Engineering at Yarmouk University
August 1, 2021 - January 12, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Computers & Electronics, Media & Entertainment