Hi, I'm Iván Santos Moreno, a video game developer with over seven years of experience specializing in Unity3D and C#. I’ve built, shipped, and maintained games for multiple platforms, working both freelance and in teams. I thrive on SDK integration, performance optimization, bug resolution, and tool development. I manage video game projects from concept to launch, with strong skills in debugging, testing, and monetization through ads and in-app purchases. I’m proficient with Firebase, Google Play Services, AdMob, IronSource, and using analytics tools to monitor KPIs and drive continuous improvement through A/B testing. I also oversee progressive version deployment and game management to keep products compliant with store policies. I adapt solutions to complex problems and deliver stable, optimized final products. My approach combines practical programming, solid debugging, and a focus on player experience to meet challenging requirements on tight timelines.

Iván Santos Moreno

Hi, I'm Iván Santos Moreno, a video game developer with over seven years of experience specializing in Unity3D and C#. I’ve built, shipped, and maintained games for multiple platforms, working both freelance and in teams. I thrive on SDK integration, performance optimization, bug resolution, and tool development. I manage video game projects from concept to launch, with strong skills in debugging, testing, and monetization through ads and in-app purchases. I’m proficient with Firebase, Google Play Services, AdMob, IronSource, and using analytics tools to monitor KPIs and drive continuous improvement through A/B testing. I also oversee progressive version deployment and game management to keep products compliant with store policies. I adapt solutions to complex problems and deliver stable, optimized final products. My approach combines practical programming, solid debugging, and a focus on player experience to meet challenging requirements on tight timelines.

Available to hire

Hi, I’m Iván Santos Moreno, a video game developer with over seven years of experience specializing in Unity3D and C#. I’ve built, shipped, and maintained games for multiple platforms, working both freelance and in teams. I thrive on SDK integration, performance optimization, bug resolution, and tool development. I manage video game projects from concept to launch, with strong skills in debugging, testing, and monetization through ads and in-app purchases. I’m proficient with Firebase, Google Play Services, AdMob, IronSource, and using analytics tools to monitor KPIs and drive continuous improvement through A/B testing. I also oversee progressive version deployment and game management to keep products compliant with store policies.

I adapt solutions to complex problems and deliver stable, optimized final products. My approach combines practical programming, solid debugging, and a focus on player experience to meet challenging requirements on tight timelines.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Programador Unity3D at Axes In Motion – Sevilla
November 1, 2021 - September 30, 2023
Maintained games across Google Play, App Store, and Amazon AppStore including updates and compliance with store policies. Managed porting games to different platforms and integrated various SDKs including Firebase, Google Play Services, Admob, and IronSource for analytics and monetization. Responsibilities included resolving development team issues, creating custom tools, conducting research, monitoring KPIs such as ANR/Crash rates, performing A/B testing, progressive version deployment, and collaborating using Git within Agile/Scrum frameworks.
Programador Unity3D at Por cuenta propia – Sevilla
July 1, 2017 - June 1, 2024
Independently developed and published various video games on multiple platforms using Unity and C#. Managed projects from initial concept to release. Created titles such as Locked Escape Game, 10 Latidos, AVGhost App, Erotic Love Dice with over 50K downloads, and contributed programming and sound management to PC games Magic Panic and Fetflix. Implemented advertising, in-app purchases, and integrated SDKs including WWise for sound management.
Programador Unity3D at Axes In Motion
November 1, 2021 - September 1, 2023
Maintained games on Google Play, App Store, and Amazon AppStore. Delivered updates, ensured compliance with app store policies, and fixed bugs. Ported games to different stores. Integrated, implemented, and updated SDKs for Google services such as Firebase, Google Play Games, or Google Mobile Ads. Integrated, implemented, and updated ad SDKs such as AdMob and IronSource. Managed dependencies in Unity3D. Resolved issues for development teams (e.g., necessary assets, unknown bugs, improved development tools, expedited processes). Developed custom tools for teams. Researched. Monitored user activity KPIs in games to maintain and improve market performance (ANR/Crash), carrying out actions to improve key metrics through A/B testing or monitoring tools like Amplitude. Progressive version deployment. Experience with version control systems (Git) and collaboration in Agile and Scrum environments.
Unity3D Developer (Freelance) at Freelance (Self-employed)
July 1, 2017 - Present
Developed video games for multiple platforms using Unity (C#). Published several titles on Google Play and contributed to PC games. Notable projects include Locked Escape Game (Mobile/WebGL), 10 Latidos (Mobile), AVGhost App (Mobile), Erotic Love Dice (Mobile). Responsibilities spanned scripting, scene/UI development, monetization integration, and cross-project programming tasks. In addition, I contributed to PC titles such as Magic Panic: The Last Potion and Fetflix (Jam participation).

Education

CFGS at IES Polígono Sur, Sevilla
January 1, 2010 - December 31, 2011
CFGM at IES ADA, Sevilla
January 1, 2008 - December 31, 2009
Higher Technician in Telecommunication and IT Systems at IES Polígono Sur, Sevilla
January 11, 2030 - February 14, 2026
Technician in Microcomputer Systems and Networks at IES ADA, Sevilla
January 11, 2030 - February 14, 2026

Qualifications

EXPERTO en programación avanzada con Unity 2022 y C# (Udemy)
January 1, 2022 - December 31, 2022
Máster en programación de Videojuegos con Unity 2021 y C# (Udemy)
January 1, 2021 - December 31, 2021
Desarrollo de juegos con Unreal Engine de 0 a profesional
January 1, 2020 - December 31, 2020
Intro to Multiplayer Game Development with Unity (Zenva)
January 1, 2019 - December 31, 2019
Mobile game monetization with Ads in Unity (Zenva)
January 1, 2019 - December 31, 2019
Unity Mini-Projects - C# Fundamentals (Zenva)
January 1, 2018 - December 31, 2018
Máster en Python 3.x. Aprende de 0 a EXPERTO con Práctica (Álvaro Chirou)
January 1, 2017 - December 31, 2017
Expert in Advanced Programming with Unity 2022 and C#
January 11, 2030 - February 14, 2026
Master’s in Video Game Programming with Unity 2021 and C#
January 11, 2030 - February 14, 2026
Game Development with Unreal Engine from Beginner to Professional
January 11, 2030 - February 14, 2026
Intro to Multiplayer Game Development with Unity (Zenva)
January 11, 2030 - February 14, 2026
Mobile Game Monetization with Ads in Unity (Zenva)
January 11, 2030 - February 14, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Telecommunications, Professional Services

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate