Available to hire
Hi! I’m Dominic, a passionate first-year Immersive Technologies student at the University of Winchester. I love diving into game development, 3D modelling, and programming, and I enjoy creating engaging and innovative projects using Unity, C#, and Blender. I am always excited to apply what I learn to real-world challenges and to collaborate with others in the industry.
I find joy in exploring virtual reality and new methods for user-interaction, and I’m motivated to excel in this field to live out my lifelong dream. I always have fun iterating on ideas and learning from my past experiences to become better every day.
Experience Level
Language
English
Fluent
Work Experience
Volunteer Developer at Rara Games
November 1, 2024 - January 31, 2025Developed the Save/Load system for the game Tomebound as part of a medium-sized team. Utilized industry standard tools and methodology to collaborate effectively. Wrote documentation and assisted with integrating systems into the main game. Developed skills in time management, Unity, C#, and teamwork.
Independent Game Developer at Self-employed
June 1, 2023 - June 19, 2024Created innovative and engaging games using Unity and C#. Led development projects including game design, 3D modelling, texturing, and programming. Planned timelines, managed milestones, explored unique game mechanics, and approached projects from both design and programming perspectives.
Volunteer Technical Support at Educational Institution
February 1, 2019 - September 30, 2022Provided technical assistance to classmates and teachers, troubleshooting software, hardware, and IT issues. Improved problem-solving, communication, and teamwork skills while supporting peers and educators.
Volunteer Developer at RARA Games
November 1, 2024 - January 31, 2025Developed the Save/Load system for Tomebound as part of a medium-sized team. Used industry-standard tools and teamwork methodologies to collaborate. Wrote documentation and assisted in system integration. Developed skills in time management, Unity, C#, and collaboration.
Independent Game Developer at Self-employed
June 1, 2023 - June 13, 2024Created innovative and engaging games using Unity and C#. Led development and game design while managing timelines and milestones. Proficient in 3D modelling and texturing, exploring creative game mechanics from both design and programming viewpoints.
Volunteer Technical Support at Education (classmates and teachers)
February 1, 2019 - September 30, 2022Provided technical assistance resolving software, hardware, and IT problems. Enhanced problem-solving skills and improved communication and rapport when working collaboratively with peers and educators.
Education
BSc (Hons) at University of Winchester
January 1, 2024 - December 31, 2024A Level at Priestley College
January 1, 2020 - December 31, 2022GCSE at Padgate Academy
January 1, 2014 - December 31, 2019BSc (Hons) at University of Winchester
January 1, 2024 - December 31, 2024A Level at Priestley College
January 1, 2020 - December 31, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Experience Level
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