Nahuel Moscatelli
Hi, I'm Nahuel Moscatelli, an Android Game Developer with over five years of experience specializing in Unity, Godot, and native platform-specific frameworks.
About
Hi, I’m Nahuel Moscatelli, an Android Game Developer with over five years of experience specializing in Unity, Godot, and native platform-specific frameworks. I enjoy creating engaging gameplay and optimizing game performance while collaborating with creative teams to deliver smooth and polished player experiences.
I’m passionate about adapting workflows and integrating tools like Firebase and monetization services to help games succeed. I also love teaching and sharing my knowledge as a Teaching Assistant, helping others grow in the game development field.
- 5 years' experience
- Joined July 2025
Industry experience
- Gaming
- Education
- Software & Internet
Work experience
Lead developer of an externally funded 3D video game project featuring experimental mechanics, developed in Godot Engine.
Assisted in the Introduction to Game Development course, including creation and maintenance of educational material on programming topics. Provided classroom instruction and student support for questions and issues.
Developed and maintained Android games using Unity, Godot, and native SDK. Integrated services such as Firebase, Google Play, ads, IAPs, notifications, and in-app reviews. Performed performance and memory optimization to ensure smooth gameplay across devices. Collaborated with art and design teams to improve UI/UX and gameplay. Implemented A/B testing and adjusted difficulty based on player feedback. Responsible for testing and debugging to ensure stability and reduce errors.
Education
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