As a freelance Unity developer, I specialize in transforming complex game ideas into polished, market-ready products. With over 2 years of professional experience shipping titles for both mobile and PC, I have a deep understanding of what it takes to get a project across the finish line. My core expertise lies in building robust, scalable systems that empower creative teams. I am a systems thinker who excels at: ✅ Puzzle Game Mechanics: Crafting engaging and scalable puzzle logic. ✅ Real-Time Multiplayer: Building stable online experiences with Unity Netcode. ✅ Data-Driven Architecture: Using ScriptableObjects to create flexible, designer-friendly systems. ✅ Polished UI/UX: Implementing intuitive and responsive user interfaces. I believe in craftsmanship and writing clean, maintainable code. My goal is to provide reliable, high-quality development services that help you build the best game possible. I am currently available for new freelance projects. If you're looking for an expert to help with prototyping, feature development, or system architecture, let's connect.

Bhavya Jain

As a freelance Unity developer, I specialize in transforming complex game ideas into polished, market-ready products. With over 2 years of professional experience shipping titles for both mobile and PC, I have a deep understanding of what it takes to get a project across the finish line. My core expertise lies in building robust, scalable systems that empower creative teams. I am a systems thinker who excels at: ✅ Puzzle Game Mechanics: Crafting engaging and scalable puzzle logic. ✅ Real-Time Multiplayer: Building stable online experiences with Unity Netcode. ✅ Data-Driven Architecture: Using ScriptableObjects to create flexible, designer-friendly systems. ✅ Polished UI/UX: Implementing intuitive and responsive user interfaces. I believe in craftsmanship and writing clean, maintainable code. My goal is to provide reliable, high-quality development services that help you build the best game possible. I am currently available for new freelance projects. If you're looking for an expert to help with prototyping, feature development, or system architecture, let's connect.

Available to hire

As a freelance Unity developer, I specialize in transforming complex game ideas into polished, market-ready products. With over 2 years of professional experience shipping titles for both mobile and PC, I have a deep understanding of what it takes to get a project across the finish line.

My core expertise lies in building robust, scalable systems that empower creative teams. I am a systems thinker who excels at:

✅ Puzzle Game Mechanics: Crafting engaging and scalable puzzle logic.
✅ Real-Time Multiplayer: Building stable online experiences with Unity Netcode.
✅ Data-Driven Architecture: Using ScriptableObjects to create flexible, designer-friendly systems.
✅ Polished UI/UX: Implementing intuitive and responsive user interfaces.

I believe in craftsmanship and writing clean, maintainable code. My goal is to provide reliable, high-quality development services that help you build the best game possible.

I am currently available for new freelance projects. If you’re looking for an expert to help with prototyping, feature development, or system architecture, let’s connect.

See more

Experience Level

Expert
Expert

Language

English
Advanced
Hindi
Advanced

Work Experience

Game Programmer at Serenico Labs
August 1, 2024 - Present
Built and shipped 1-2 complete hyper-casual puzzle games per month, demonstrating rapid prototyping and development speed. Implemented core gameplay mechanics, UI systems, and game logic for a high volume of mobile games. Optimized existing games to improve performance, add new features, and fix critical bugs for titles in live production.
Unity Developer at Nexstead Games
March 31, 2024 - July 18, 2025
Shipped a match-3 puzzle game for PC (Steam), handling everything from core mechanics to UI and final polish. Designed and built the front-end/back-end architecture for a multiplayer Blackjack game, optimized to support 100+ concurrent games on a single server. Developed a user-generated content (UGC) game, creating the core systems for level editing and social sharing features.

Education

Bachelor of Computer Application at Seamedu School of Pro-Expressionism
January 1, 2019 - December 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Computers & Electronics
    PlugMatch - Professional Puzzle Game
    A professionally shipped mobile puzzle game where players connect plugs to sockets. I was responsible for developing the core data-driven architecture using ScriptableObjects, which allowed for rapid design iteration and level creation. This project showcases my ability to deliver a complete, polished, and market-ready game. Puzzle MobileGame ScriptableObjects Unity CSharp
    Blackjack Multiplayer System
    A robust multiplayer foundation for an online Blackjack game, built from scratch with Unity Netcode. This project demonstrates handling of complex networking challenges with authoritative server logic and client-side prediction, ensuring a cheat-resistant and stable player experience ready for a production environment. Key features include support for both dedicated and player-hosted servers. Multiplayer Netcode Unity C
    Runner Game with User-Generated Content
    An endless runner game featuring a powerful, in-game level editor that allows players to create and share their own levels. This project highlights my expertise in building complex game systems and user-generated content (UGC) tools, demonstrating a strong understanding of game architecture and tool development for community engagement. UGC Tools LevelEditor Unity CSharp