Available to hire
Hi, I’m Rashad Ibrahimli, a passionate game developer and 3D artist. I love creating immersive, original game experiences using Unity and various 3D modeling tools. Developing engaging game mechanics and high-quality assets is what drives my creativity and dedication.
I have experience working on indie game projects, including FPS zombie-shooters and multiplayer 3D games, where I develop core mechanics, visuals, and user experience elements entirely on my own. I’m excited to continue growing and pushing the boundaries of interactive entertainment.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
Unity Mobile Game Developer at Indie
January 11, 2030 - January 11, 2030Developed mobile game projects using Unity for Codester, creating engaging mechanics and optimizing for mobile platforms.
Full Game Developer at The Infirmity (Indie)
January 11, 2030 - January 11, 2030Sole developer of The Infirmity, an FPS zombie-shooter and adventure mobile game on Steam. Created original mechanics and utilized pre-made assets for efficiency.
Full Game Developer at The Zombie Slayers (Indie)
January 11, 2030 - June 11, 2024Currently developing a 3D Top-Down, Stylized, Action, Multiplayer game, designing and implementing all core mechanics, visuals, and user experience elements from scratch.
3D Artist at Indie
January 11, 2030 - January 11, 2030Designed and created various 3D models and assets for game projects, showcased on ArtStation as portfolio for modeling and game design skills.
Education
PhD at Istanbul Gelisim University
September 1, 2024 - September 1, 2024Master's degree at Azerbaijan Technical University • AzTU
September 1, 2022 - June 30, 2024Bachelor's degree at Baku State University
September 1, 2018 - June 30, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Computers & Electronics
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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