Creative Director and Art Director.

Ramón Redondo

Creative Director and Art Director.

Available to hire

Creative Director and Art Director.

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced
Basque
Advanced

Work Experience

Fundador y Director Creativo at Tempus Fugit Studio
January 1, 2017 - June 21, 2024
Fundador del studio creativo Tempus Fugit Studio. Desde 2017 nos hemos dedicado a trabajar para todo tipo de compañías en sus proyectos de branding mediante la creatividad y la gamificación.
Fundador y Diseñador Gráfico at Toy S.A.M.E.S
January 1, 2024 - June 21, 2024
Creación de juegos de mesa para el publico generalista con más de 10 títulos en el mercado.
Brand Manager at Mio Group
January 1, 2013 - January 1, 2024
Responsable de la imagen de marca llevando a cabo acciones adecuadas para posicionarla en el mercado, transmitiendo y comunicando la misión, la visión y los valores.
Fundador y Director Creativo at Tempus Fugit Studio
January 1, 2017 - June 10, 2024
Fundador del estudio creativo Tempus Fugit Studio. Desde 2017 nos hemos dedicado a trabajar para todo tipo de compañías en sus proyectos de branding mediante la creatividad y la gamificación.
Fundador y Diseñador Gráfico at Toy Games
January 1, 2024 - June 10, 2024
Creación de juegos de mesa para el publico generalista con más de 10 títulos en el mercado.
Brand Manager at Mio Group
January 1, 2013 - January 1, 2024
Responsable de la imagen de marca llevando a cabo acciones adecuadas para posicionarla en el mercado, transmitiendo y comunicando la misión, la visión y los valores.

Education

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Qualifications

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Industry Experience

Gaming, Consumer Goods, Professional Services, Media & Entertainment, Software & Internet
    paper Las Year projects
    Welcome to a visual journey through some of the projects I've had the privilege of creating. I'm Ramón Redondo, illustrator, brand designer, and founder of Tempus Fugit Studio. Over the years, I’ve crafted brand identities, product designs, and creative campaigns for a wide range of industries—from startups to established brands, and from lifestyle companies to the world of tabletop and role-playing games. This portfolio reflects my approach: a blend of strategy and creativity, where every design choice has a purpose. Whether it's a bold logo, a storytelling brand narrative, or an immersive game universe, I strive to create visuals that resonate emotionally and strategically with the audience. Inside, you'll find examples of: Branding and logo design: building unique and memorable identities that reflect each brand's personality. Product and packaging design: turning products into experiences through visual storytelling. Tabletop game design: creating captivating visual worlds for board games and RPGs, where illustration and design meet gameplay. Creative campaigns and visual concepts: bringing fresh ideas to life across digital and print. Each project is the result of close collaboration with clients, an in-depth understanding of their goals, and a passion for creating designs that stand the test of time.