Hi, I'm Maksim Kadyrov, a Senior Unity Developer with over 5 years of experience in building mobile games from prototype to release. I specialize in C#, scalable UI, gameplay systems, and creating efficient Unity Editor tools. I’m passionate about clean architecture, performance optimization, and crafting engaging player-centric experiences. I believe that the best games come from collaborative teams where developers, designers, and artists work together seamlessly. I enjoy leading feature development, mentoring team members, and ensuring timely delivery while continuously improving the codebase and game performance. Outside work, I love exploring new tools and techniques that help me deliver high-quality mobile games that players love.

Maksim Kadyrov

Hi, I'm Maksim Kadyrov, a Senior Unity Developer with over 5 years of experience in building mobile games from prototype to release. I specialize in C#, scalable UI, gameplay systems, and creating efficient Unity Editor tools. I’m passionate about clean architecture, performance optimization, and crafting engaging player-centric experiences. I believe that the best games come from collaborative teams where developers, designers, and artists work together seamlessly. I enjoy leading feature development, mentoring team members, and ensuring timely delivery while continuously improving the codebase and game performance. Outside work, I love exploring new tools and techniques that help me deliver high-quality mobile games that players love.

Available to hire

Hi, I’m Maksim Kadyrov, a Senior Unity Developer with over 5 years of experience in building mobile games from prototype to release. I specialize in C#, scalable UI, gameplay systems, and creating efficient Unity Editor tools. I’m passionate about clean architecture, performance optimization, and crafting engaging player-centric experiences.

I believe that the best games come from collaborative teams where developers, designers, and artists work together seamlessly. I enjoy leading feature development, mentoring team members, and ensuring timely delivery while continuously improving the codebase and game performance. Outside work, I love exploring new tools and techniques that help me deliver high-quality mobile games that players love.

See more

Skills

Experience Level

Expert
Expert
Expert

Language

Russian
Advanced
English
Advanced

Work Experience

Junior Unity Developer at Horum, Saint Petersburg
November 1, 2018 - November 30, 2019
Built an AR Tamagotchi-like app, implemented character animations and core mechanics, and optimized the game for mobile platforms.
Middle/Senior Unity Developer at UGI Studio, Budva
January 1, 2020 - June 1, 2024
Developed core gameplay mechanics for multiple mobile games using Unity and C#. Built and maintained high-quality, scalable UI adaptable across various screen sizes and platforms. Integrated third-party SDKs including Firebase, Facebook SDK, IronSource, and In-App Purchases (IAP). Led feature development in a small team of 2–3 developers, performing task decomposition, code review, and delivery control. Created custom Unity Editor tools for asset management, level editing, and configuration handling. Rapidly prototyped and iterated on MVP projects delivering playable builds quickly. Profiled and optimized performance (CPU, GPU, memory) for low-end devices using Unity Profiler. Designed scalable modular code architecture following SOLID principles and design patterns. Performed code reviews and mentored junior and middle developers. Supported live games with updates and hotfixes. Collaborated with QA and PM teams, and participated in sprint planning and retrospectives.

Education

Bachelor at ITMO University, Saint Petersburg
September 1, 2018 - January 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment