Hi, I’m Filip—a freelance visual designer and event-focused producer who loves turning ideas into engaging experiences. I lead creative workshops, design polished visuals, and coordinate cross-functional teams to deliver high-quality outcomes. I thrive in fast-paced environments, bringing friendly energy, sharp problem-solving, and a hands-on approach to every project. As the founder of Conjure Studio, I oversee planning, marketing, client communication, and operations for workshops and events. I’ve managed large-scale projects for clients like InfoBip, while developing game visuals and UI for Unity-based work. I’m always exploring new ways to blend design, entertainment, and technology to create memorable experiences for audiences and collaborators alike.

Filip Smrekar

Hi, I’m Filip—a freelance visual designer and event-focused producer who loves turning ideas into engaging experiences. I lead creative workshops, design polished visuals, and coordinate cross-functional teams to deliver high-quality outcomes. I thrive in fast-paced environments, bringing friendly energy, sharp problem-solving, and a hands-on approach to every project. As the founder of Conjure Studio, I oversee planning, marketing, client communication, and operations for workshops and events. I’ve managed large-scale projects for clients like InfoBip, while developing game visuals and UI for Unity-based work. I’m always exploring new ways to blend design, entertainment, and technology to create memorable experiences for audiences and collaborators alike.

Available to hire

Hi, I’m Filip—a freelance visual designer and event-focused producer who loves turning ideas into engaging experiences. I lead creative workshops, design polished visuals, and coordinate cross-functional teams to deliver high-quality outcomes. I thrive in fast-paced environments, bringing friendly energy, sharp problem-solving, and a hands-on approach to every project.

As the founder of Conjure Studio, I oversee planning, marketing, client communication, and operations for workshops and events. I’ve managed large-scale projects for clients like InfoBip, while developing game visuals and UI for Unity-based work. I’m always exploring new ways to blend design, entertainment, and technology to create memorable experiences for audiences and collaborators alike.

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Language

Croatian
Fluent
Slovene
Fluent
English
Fluent
Russian
Beginner

Work Experience

Artist, Photographer & Workshop Host at Conjure Studio - Self Employed
January 1, 2023 - Present
Lead and organize painting workshops with a unique fantasy/sci-fi thematic identity. Work as a freelance photographer and designer for private clients and businesses. Develop visual concepts, manage events, and handle full production workflows.
Event Organiser at 21 Production
December 31, 2024 - July 9, 2025
Coordinated creative and cultural events across multiple venues. Managed planning, logistics, and artist collaborations. Delivered high-quality experiences from concept to execution.
Painter, Designer & Developer at Freelance Artist
December 31, 2023 - July 9, 2025
Executed a range of creative freelance projects including photography, illustration, 3D design, and small-scale web front-end tasks. Provided visual and branding solutions for events and businesses. Balanced multiple projects and deadlines with direct client communication and planning.
Freelance Visual Designer & Creative Founder at Conjure Studio
January 1, 2023 - Present
Lead all aspects of workshops, from scheduling and marketing to client communication and operation. Drive cross-functional collaboration to deliver cohesive workshop and event experiences with a focus on high-quality guest outcomes.
Event Coordinator & Production Manager at 21 Production (Freelance)
January 1, 2023 - January 1, 2025
Managed corporate events and conferences for large clients, including logistics, budgets, schedules, inventory setup, and vendor coordination. Led end-to-end event execution to ensure smooth delivery.
Game Project – Visual Direction & UI Support at Independent Unity Project
January 1, 2021 - January 1, 2023
Designed game levels, story direction, concept art, and marketing materials. Published two Unity add-ons and coordinated overall project workflow.

Education

Master of Arts at Academy of Fine Arts, University of Zagreb
January 1, 2011 - December 31, 2017

Qualifications

Master of Arts – Painting & Printmaking
January 11, 2030 - September 1, 2017

Industry Experience

Media & Entertainment, Professional Services, Education, Other