BJ

Boma Jack

Available to hire

I am a dedicated 3D Artist and Environment Artist currently working as a 3D Generalist for CACI International.

About

I am a dedicated 3D Artist and Environment Artist currently working as a 3D Generalist for CACI International. Since September 2023 I design and develop immersive 3D simulations for medical therapy, producing characters, props, environments, texture art, and level design. I collaborate with therapists and engineers to refine game design strategies and I follow a standard AAA pipeline when creating assets to ensure high-quality visuals and believable interactions.

I am a University of Baltimore graduate with experience in computer science, game design, 3D development and design. I have built VR simulations, contributed to a Techstars-recognized team, taught AAA game development pipelines, and produced VFX content using tools like ZBrush, Mari, Agisoft, Polyworks, and Geomagic Wrap. My work blends real-world data with creative design, and I enjoy storytelling through animation and music in my spare time.

  • 10 years' experience
  • Joined July 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Education
  • Software & Internet
  • Professional Services
  • Healthcare
  • Government

Work experience· 9 roles

3D Artist and Designer · Johns Hopkins UniversitySep 2023 – Oct 2025 · 2 yrs 2 mos

3D Artist and Designer with emphasis on computer science, game design, 3D development and design; contributed to VR/3D projects and experiential learning.

3D Generalist · CACI InternationalSep 2023 – Present · 3 yrs 3 mos

Develop realistic 3D simulations and recreate real-world environments from coordinates and satellite data to develop accurate 3D environments in Unreal Engine for virtual simulation. Produce assets such as props, environments and characters. Work with therapists and engineers to apply AAA game design pipelines for medical therapy applications. Tools include 3DS Max, Blender, ZBrush, Houdini, QGIS, Map of the World, Visual Studio, and Unreal Engine.

3D Generalist / Environment Artist · CACI InternationalSep 2023 – Present · 3 yrs 3 mos

Help design and develop realistic 3D immersive games for medical therapy; produce 3D assets such as characters, props, environments, texture art, and level design; work with therapists and engineers to cultivate effective game design strategies; follow a standard AAA game development pipeline when creating assets.

3D Artist · Direct DimensionsOct 2018 – Oct 2025 · 7 yrs 1 mo
3D Artist · Direct DimensionsOct 2018 – Oct 2025 · 7 yrs 1 mo
Game Design Professor · University of BaltimoreAug 2018 – Oct 2025 · 7 yrs 3 mos
Game Design Professor · University of BaltimoreAug 2018 – Oct 2025 · 7 yrs 3 mos
3D Artist · Alchemy LearningMay 2016 – Oct 2025 · 9 yrs 6 mos

Education

B.S. Degree in Simulation Design and Entertainment, specializing in Game Design · University of Baltimore2030 – 2016
B.S. Degree in Simulation Design and Entertainment, Game Design · University of Baltimore2030 – 2016

Certifications and awards

Active Security Clearance2030 – 2025
Active Security Clearance2030 – 2025

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