I am a creative and detail-oriented 3D Artist with over three years of professional experience in texturing and asset creation tailored for real-time applications such as AR and VR experiences. I specialize in hard surface modeling and environment creation, striving to craft visually engaging and performance-optimized content suitable for a variety of styles and platforms. I have a strong background in high-poly and low-poly modeling, UV mapping, baking, and PBR texturing following standard game development pipelines. My experience extends to optimizing 3D models and enhancing animations for interactive applications in Unity, making me versatile and adaptive within the evolving digital content creation landscape.

Mila Fomenko

I am a creative and detail-oriented 3D Artist with over three years of professional experience in texturing and asset creation tailored for real-time applications such as AR and VR experiences. I specialize in hard surface modeling and environment creation, striving to craft visually engaging and performance-optimized content suitable for a variety of styles and platforms. I have a strong background in high-poly and low-poly modeling, UV mapping, baking, and PBR texturing following standard game development pipelines. My experience extends to optimizing 3D models and enhancing animations for interactive applications in Unity, making me versatile and adaptive within the evolving digital content creation landscape.

Available to hire

I am a creative and detail-oriented 3D Artist with over three years of professional experience in texturing and asset creation tailored for real-time applications such as AR and VR experiences. I specialize in hard surface modeling and environment creation, striving to craft visually engaging and performance-optimized content suitable for a variety of styles and platforms.

I have a strong background in high-poly and low-poly modeling, UV mapping, baking, and PBR texturing following standard game development pipelines. My experience extends to optimizing 3D models and enhancing animations for interactive applications in Unity, making me versatile and adaptive within the evolving digital content creation landscape.

See more

Language

English
Advanced
Ukrainian
Fluent
Russian
Fluent

Work Experience

3D ARTIST / AR & VR at Accenture Song
May 31, 2025 - July 13, 2025
Created environments for promotional AR apps and conceptualized and created environments and props for campus visualization in VR apps. Developed scenes and assets including characters, environments, and VFX for an interactive wardrobe app. Optimized 3D models, enhanced animations, and integrated assets for a Unity-based automotive VR app.
3D ARTIST at Freelance
September 30, 2022 - July 13, 2025
Handled high-poly and low-poly modeling of sneakers and clothing to produce game-ready assets. Managed UV mapping, baking, and PBR texturing following standard game development pipelines.
3D ARTIST at VideoSmile
December 31, 2020 - July 13, 2025
Studied 3D modeling fundamentals, rendering, animation, and VFX using Maya.
3D Artist / AR & VR at Accenture Song
May 31, 2025 - July 18, 2025
Created environments for promotional AR applications and designed props and environments for campus visualization in VR apps. Developed scenes and created assets including characters, environment, and VFX for an interactive wardrobe app. Optimized 3D models, enhanced animations, and integrated assets for a Unity-based automotive VR app.
3D Artist at Freelance
September 30, 2022 - July 18, 2025
Produced high-poly and low-poly models of sneakers and clothing for game-ready assets. Managed UV mapping, baking, and PBR texturing following standard game development pipelines.
3D Artist at VideoSmile
December 31, 2020 - July 18, 2025
Studied 3D modeling fundamentals, rendering, animation, and VFX using Maya.
3D Artist / AR & VR at Accenture Song
May 1, 2025 - August 7, 2025
Worked as a 3D artist focusing on AR and VR projects, creating environments and props, optimizing models, enhancing animations, and integrating assets into interactive Unity-based applications. Experience includes development of assets for automotive VR apps, promotional AR apps, campus visualization in VR, and interactive wardrobe apps. Specialized in both high-poly and low-poly game-ready asset creation, UV mapping, baking, and PBR texturing.

Education

MSC. Agronomist at POLISKY NATIONAL UNIVERSITY
September 1, 2014 - April 30, 2020
MSC. Agronomist at Polisky National University
September 1, 2014 - April 30, 2020
MSc. Agronomist at Polisky National University
September 1, 2014 - April 1, 2020
3D Artist Training at VideoSmile
August 1, 2020 - December 1, 2020

Qualifications

PRIVATE MENTORSHIP IN 3D ART & ASSET CREATION
January 1, 2021 - May 31, 2022
Private Mentorship in 3D Art & Asset Creation
January 1, 2021 - May 31, 2022
Private Mentorship in 3D Art & Asset Creation
January 1, 2021 - May 1, 2022

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Consumer Goods, Education, Professional Services