I am a passionate 3D Artist with experience in creating 3D animations covering all stages from preproduction to post-production. I specialize in character modeling and lighting/rendering, and I enjoy using software like Blender, Maya, and Substance Painter to bring my projects to life. I have worked on a variety of animation projects, including character rigging, shading, and crowd animations. I am always eager to learn and improve my skills, and I look forward to contributing creatively to new and exciting projects.

Fairuzia Naufal Nurt.

I am a passionate 3D Artist with experience in creating 3D animations covering all stages from preproduction to post-production. I specialize in character modeling and lighting/rendering, and I enjoy using software like Blender, Maya, and Substance Painter to bring my projects to life. I have worked on a variety of animation projects, including character rigging, shading, and crowd animations. I am always eager to learn and improve my skills, and I look forward to contributing creatively to new and exciting projects.

Available to hire

I am a passionate 3D Artist with experience in creating 3D animations covering all stages from preproduction to post-production. I specialize in character modeling and lighting/rendering, and I enjoy using software like Blender, Maya, and Substance Painter to bring my projects to life.

I have worked on a variety of animation projects, including character rigging, shading, and crowd animations. I am always eager to learn and improve my skills, and I look forward to contributing creatively to new and exciting projects.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Work Experience

3D Artist at RUS Animation Studio
February 28, 2018 - July 14, 2025
Performed shading on textured 3D models to adjust material appearances as required. Created lighting for render previews of props and characters. Developed key lighting for scenes and applied supplementary lighting to specific shots. Set up rendering for approved shots and executed rendering of finalized shots.
3D Modeler and Texture Artist at GIT Solution
February 28, 2022 - July 14, 2025
Created and textured 3D models of props, characters, and logos. Created lighting for model render previews.
3D Artist at MSV Studio
November 30, 2023 - July 14, 2025
Configured rendering for approved shots and executed rendering of these shots. Fixed problematic shots such as character clothing clipping, floating characters, and unparented or unanimated lighting.
3D Artist at HomysLab
December 18, 2023 - March 14, 2025
- Performed character modeling, texturing, and rigging, as well as created crowd animations for projects. - Fixed or added necessary objects to the animation set. - Provided lighting based on color script and adjusted rendering settings.

Education

Bachelor's Degree at University of AMIKOM Yogyakarta
September 16, 2019 - November 23, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

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