Hi, I'm Zachary, a detail-oriented 3D artist passionate about blending creativity and technology. I specialize in hard-surface and character modeling, with strong skills in texturing, rendering, and visual storytelling. Beyond 3D art, I'm also an internationally performing magician and improvisational musician, which brings a unique creative perspective to all my projects. Since graduating Summa Cum Laude with a BFA in Creative Technologies from Virginia Tech, I've been actively working on personal projects to hone my skills and create captivating, immersive experiences that truly bring magic to life. I love collaborating and pushing creative boundaries through both art and performance.

ZACHARY GUERRA - EISEN

Hi, I'm Zachary, a detail-oriented 3D artist passionate about blending creativity and technology. I specialize in hard-surface and character modeling, with strong skills in texturing, rendering, and visual storytelling. Beyond 3D art, I'm also an internationally performing magician and improvisational musician, which brings a unique creative perspective to all my projects. Since graduating Summa Cum Laude with a BFA in Creative Technologies from Virginia Tech, I've been actively working on personal projects to hone my skills and create captivating, immersive experiences that truly bring magic to life. I love collaborating and pushing creative boundaries through both art and performance.

Available to hire

Hi, I’m Zachary, a detail-oriented 3D artist passionate about blending creativity and technology. I specialize in hard-surface and character modeling, with strong skills in texturing, rendering, and visual storytelling. Beyond 3D art, I’m also an internationally performing magician and improvisational musician, which brings a unique creative perspective to all my projects.

Since graduating Summa Cum Laude with a BFA in Creative Technologies from Virginia Tech, I’ve been actively working on personal projects to hone my skills and create captivating, immersive experiences that truly bring magic to life. I love collaborating and pushing creative boundaries through both art and performance.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Japanese
Beginner

Work Experience

3D Modeler at SP//DR Project
June 30, 2025 - August 1, 2025
Crafted an intricate 3D model focusing on hard-surface modeling techniques, defining sharp edges, armor plating, and layered components with clean topology for multiple rendering programs. Optimized postproduction visuals via color correction while maintaining high-quality output, emulating Marvel Rivals aesthetic. Rendered the final piece with comic-book style presentation using custom lighting setups emphasizing silhouette and color contrast for clarity.
3D Modeler at SP//DR Project
June 30, 2025 - July 14, 2025
Crafted an intricate 3D model focused on hard-surface modeling techniques to define sharp edges, armor plating, and layered components with clean topology for rendering in a multitude of programs. Optimized postproduction techniques enhancing visuals through color correction while maintaining high quality visual output and emulating the Marvel Rivals aesthetic. Rendered the final piece with a comic-book style presentation using custom lighting setups that emphasize silhouette and color contrast for visual clarity.
3D Generalist at EPIC: The Musical Animation
December 31, 2024 - August 1, 2025
Reimagined EPIC: The Musical in 3D using shape language, color theory, and reference material. Applied advanced texturing and shading techniques including UV mapping, blending hand-painted stylized and procedural textures to enhance visual style and artistic quality. Utilized Adobe Creative Cloud tools such as After Effects and Audition in post-production to color correct animation and add engaging sound.
3D Generalist at EPIC: The Musical Animation
December 31, 2024 - July 14, 2025
Utilized shape language, color theory, and reference material to reimagine EPIC: The Musical in 3D. Applied advanced texturing and shading techniques, including UV mapping and a cross between hand painted stylized and procedural textures to enhance visual style and artistic quality. Used Adobe Creative Cloud including After Effects and Audition in post-production to color correct animation and add engaging sound.
Contract Work at INEOS Automotive, Americas
October 31, 2024 - August 1, 2025
Collaborated on high-quality renderings supporting the launch of refreshed branding for INEOS Automotive in North America. Contributed to concept design, refining project ideas into detailed 3D models and animations aligned with the brand's premium 4x4 identity. Ensured visual consistency and brand alignment.
Contract Work at INEOS Automotive, Americas
October 31, 2024 - July 14, 2025
Collaborated on high-quality renderings to support launch of refreshed branding for INEOS Automotive in North America. Contributed to concept design, helping refine project ideas and translating them into detailed 3D models and animations that aligned with the project's creative vision. Ensured visual consistency and alignment with the brand’s premium 4x4 identity.

Education

Bachelor of Fine Arts at Virginia Tech
January 1, 2020 - December 31, 2024
Japan Language / Culture Program at American Field Service Programs
January 1, 2019 - December 31, 2019
Bachelor of Fine Arts at Virginia Tech
January 1, 2020 - December 31, 2024
at American Field Service Programs
January 1, 2019 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Consumer Goods, Software & Internet, Travel & Hospitality, Other