I'm a Lead Game Designer with a passion for creating immersive, player-centric experiences. I lead design, UI/UX, and art coordination across multiple titles, and I’ve supervised the launch of more than nine games since 2021 while maintaining high quality and strong player satisfaction. Based in Chonburi, Thailand, I’ve worked remotely with international teams and have hands-on experience with QA, localization, and marketing. I enjoy mentoring teams and exploring blockchain-enabled gameplay, always aiming to push the boundaries of interactive entertainment.

Erlan Reverol

I'm a Lead Game Designer with a passion for creating immersive, player-centric experiences. I lead design, UI/UX, and art coordination across multiple titles, and I’ve supervised the launch of more than nine games since 2021 while maintaining high quality and strong player satisfaction. Based in Chonburi, Thailand, I’ve worked remotely with international teams and have hands-on experience with QA, localization, and marketing. I enjoy mentoring teams and exploring blockchain-enabled gameplay, always aiming to push the boundaries of interactive entertainment.

Available to hire

I’m a Lead Game Designer with a passion for creating immersive, player-centric experiences. I lead design, UI/UX, and art coordination across multiple titles, and I’ve supervised the launch of more than nine games since 2021 while maintaining high quality and strong player satisfaction.

Based in Chonburi, Thailand, I’ve worked remotely with international teams and have hands-on experience with QA, localization, and marketing. I enjoy mentoring teams and exploring blockchain-enabled gameplay, always aiming to push the boundaries of interactive entertainment.

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Language

English
Fluent
Spanish; Castilian
Fluent
Chinese
Intermediate
Thai
Beginner

Work Experience

Lead Game designer at Seascape Network/MetaKing Studios
June 30, 2025 - July 15, 2025
Led the design and supervision of all aspects of video game development, including gameplay, UI, UX, and art. Successfully supervised more than 9 games and gaming-related projects launched since 2021, ensuring high-quality and positive player experiences. Conducted QA testing to identify and rectify bugs and errors to ensure high-quality game releases. Key projects include Mini Miners, a casual resource management game, and BLOCKLORDS, a Grand Strategy MMO, which has been in development for over 4 years.
Senior Operation Specialist at Rainbow Horse
November 30, 2020 - July 15, 2025
Oversaw the production of game features and analyzed player feedback to enhance future game features and experiences. Directed and managed social media platforms, cultivating an engaged and active community of followers. Developed highly successful marketing campaigns, resulting in exponential click-rate increases and reduced costs.
Operations Team Leader at MutantBox
January 31, 2019 - July 15, 2025
Managed seasonal updates content, received player praise for innovative game asset design and engaging game modes. Led a team of 15 part-time linguists, managing localization projects and optimizing translation procedures with CAT tools, resulting in an 80% reduction in errors and improved efficiency. Created and administered social media pages, attracting up to 5,000 organic followers per month.
Lead Game Designer at Seascape Network / MetaKing Studios
June 1, 2025 - September 15, 2025
Led the design and supervision of all aspects of video game development, including gameplay, UI, UX, and art. Successfully supervised more than 9 games and gaming-related projects launched since 2021, ensuring high-quality and positive player experiences. Conducted QA testing to identify and rectify bugs and errors, ensuring high-quality game releases.
Senior Operation Specialist at Rainbow Horse
November 1, 2020 - September 15, 2025
Oversee the production of game features and analyze player feedback to continuously enhance future game features and experiences. Directed and managed social media platforms, cultivating an engaged and active community of followers. Developed highly successful marketing campaigns, resulting in exponential click-rate increases and reduced costs.
Operations Team Leader at MutantBox
January 1, 2019 - September 15, 2025
In charge of seasonal updates’ content. Received player praise for innovative game asset design and the introduction of engaging game modes. Led a team of 15 part-time linguists, managing localization projects and optimizing translation procedures using CAT tools, resulting in an 80% reduction in errors and improved efficiency. Created and administered social media pages, attracting up to 5,000 organic followers per month.
Lead Game Designer at Seascape Network / MetaKing Studios
June 1, 2025 - September 15, 2025
Led design and supervision of all aspects of game development (gameplay, UI/UX, and art). Supervised 9+ titles and projects launched since 2021, delivering high-quality, engaging experiences. Conducted QA to identify and fix bugs, ensuring stable releases. Notable projects: Mini Miners (Casual resource management) and BLOCKLORDS (Grand Strategy MMO).
Senior Operation Specialist at Rainbow Horse
November 1, 2020 - September 15, 2025
Oversee production of game features and analyze player feedback to continuously enhance experiences. Directed and managed social media, cultivating an engaged community. Developed marketing campaigns that increased click-through rates and reduced costs.
Operations Team Leader at MutantBox
January 1, 2019 - September 15, 2025
In charge of seasonal updates content. Received praise for innovative asset design and the introduction of engaging game modes. Led a team of 15 part-time linguists, managing localization projects and optimizing translation procedures using CAT tools, resulting in an 80% reduction in errors and improved efficiency. Created and administered social media pages attracting up to 5,000 organic followers per month.

Education

Graphic Design Major at Rafael Belloso Chacín University
June 1, 2001 - July 31, 2006
Graphic Design Major at Rafael Belloso Chacín University
June 1, 2001 - July 1, 2006
Graphic Design at Rafael Belloso Chacín University
June 1, 2001 - July 1, 2006

Qualifications

Best Art Direction
January 11, 2030 - July 15, 2025
Best Art Direction
January 11, 2030 - September 15, 2025
Best Art Direction Award
January 11, 2030 - September 15, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Other