Hi, I'm Diane Mazella, a passionate Rigger, VFX, and CG Generalist based in Bordeaux, France. I specialize in character and props rigging using Autodesk Maya, and I enjoy solving pipeline challenges with Python scripting to create adaptable rigs. I have hands-on experience in integrating 3D characters into 2D backgrounds and improving realism through layout and rendering. Over the years, I've worked on exciting projects like 'Kaja the Great' and the graduation film 'L’animal Sauce Ail,' where I was involved in modeling, shading, rigging, rendering, and water simulations using Houdini. I love teaming up with creatives and constantly sharpening my skills in both 3D and 2D animation, VFX, and grooming.

Diane Mazella

Hi, I'm Diane Mazella, a passionate Rigger, VFX, and CG Generalist based in Bordeaux, France. I specialize in character and props rigging using Autodesk Maya, and I enjoy solving pipeline challenges with Python scripting to create adaptable rigs. I have hands-on experience in integrating 3D characters into 2D backgrounds and improving realism through layout and rendering. Over the years, I've worked on exciting projects like 'Kaja the Great' and the graduation film 'L’animal Sauce Ail,' where I was involved in modeling, shading, rigging, rendering, and water simulations using Houdini. I love teaming up with creatives and constantly sharpening my skills in both 3D and 2D animation, VFX, and grooming.

Available to hire

Hi, I’m Diane Mazella, a passionate Rigger, VFX, and CG Generalist based in Bordeaux, France. I specialize in character and props rigging using Autodesk Maya, and I enjoy solving pipeline challenges with Python scripting to create adaptable rigs. I have hands-on experience in integrating 3D characters into 2D backgrounds and improving realism through layout and rendering.

Over the years, I’ve worked on exciting projects like ‘Kaja the Great’ and the graduation film ‘L’animal Sauce Ail,’ where I was involved in modeling, shading, rigging, rendering, and water simulations using Houdini. I love teaming up with creatives and constantly sharpening my skills in both 3D and 2D animation, VFX, and grooming.

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Language

French
Fluent
English
Advanced
Spanish; Castilian
Intermediate

Work Experience

Rigger artist at nWave, Liège
February 28, 2025 - July 15, 2025
Responsible for character and props rigging on Autodesk Maya for the project 'Kaja the Great.' Created and adapted rigs using Python scripting to fit the production pipeline and implemented autorig systems.
Render and layout artist at Oscar B Studio, Lyon
October 31, 2023 - July 15, 2025
Rendered scenes using Autodesk Maya and created layouts by integrating 3D characters into 2D backgrounds. Provided feedback on animation to ensure a seamless and realistic blend between 3D elements and 2D backgrounds for 'Les Légendes Nordiques' (ARTE).

Education

3D animation, VFX - CFX at Supinfocom Rubika, Valenciennes
January 1, 2018 - December 31, 2023
2D animation at Atelier de Sèvres, Paris
January 1, 2017 - December 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education