Hi, I’m David-Stelian Hoka Turda. I’m a software engineer based in Cluj, Romania, focused on delivering high-quality software and solving problems quickly. I enjoy collaborating with stakeholders to turn ideas into reliable, scalable solutions, and I’m known for my friendly, proactive approach and eagerness to learn. I’m pursuing a Master’s degree in Software Engineering at Technical University of Cluj-Napoca (2023–2025) and have hands-on experience from Bosch as a Working Student in Software Technologies and Computer Vision for Self-Driving Vehicles, plus an internship and training at Nagarro where I deepened my C++, Qt, and Docker skills. I thrive in fast-paced teams, love tackling complex challenges, and aim to deliver results that make customers and teammates smile.

David-Stelian Hoka Turda

Hi, I’m David-Stelian Hoka Turda. I’m a software engineer based in Cluj, Romania, focused on delivering high-quality software and solving problems quickly. I enjoy collaborating with stakeholders to turn ideas into reliable, scalable solutions, and I’m known for my friendly, proactive approach and eagerness to learn. I’m pursuing a Master’s degree in Software Engineering at Technical University of Cluj-Napoca (2023–2025) and have hands-on experience from Bosch as a Working Student in Software Technologies and Computer Vision for Self-Driving Vehicles, plus an internship and training at Nagarro where I deepened my C++, Qt, and Docker skills. I thrive in fast-paced teams, love tackling complex challenges, and aim to deliver results that make customers and teammates smile.

Available to hire

Hi, I’m David-Stelian Hoka Turda. I’m a software engineer based in Cluj, Romania, focused on delivering high-quality software and solving problems quickly. I enjoy collaborating with stakeholders to turn ideas into reliable, scalable solutions, and I’m known for my friendly, proactive approach and eagerness to learn.

I’m pursuing a Master’s degree in Software Engineering at Technical University of Cluj-Napoca (2023–2025) and have hands-on experience from Bosch as a Working Student in Software Technologies and Computer Vision for Self-Driving Vehicles, plus an internship and training at Nagarro where I deepened my C++, Qt, and Docker skills. I thrive in fast-paced teams, love tackling complex challenges, and aim to deliver results that make customers and teammates smile.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Romanian, Moldavian, Moldovan
Advanced

Work Experience

Working Student - Software Engineer at Bosch
October 1, 2023 - Present
Working in the Software Technologies and Computer Vision department focusing on self-driving vehicles. Responsibilities include developing a Unity 3D application, using C/C++ (dlls) and C#, multithreading, runtime performance optimization to achieve 60 fps, shaders development, implementing various features for UI and engine, working with Blender, .NET, and web development. Also involved in architectural design for high complexity implementations, and using CMake and Git bash. This role challenges me to push beyond my limits and contribute positively to customers and colleagues.
C++ Junior Software Developer Intern at Nagarro
August 31, 2023 - July 17, 2025
Internship under multiple mentors focusing on modern C++17, network communication through gRPC, Qt framework for user-friendly applications, version control using Git and Git Flow, comprehensive unit testing with gTest, participation in software development stages including design and code review, using debugging tools like Valgrind and GDB, and understanding Docker for software deployment.
Working Student - Software Engineer at Bosch
October 1, 2023 - Present
Software engineer focused on self-driving vehicle software. Contributed to human-machine interfaces (HMI) and ADAS tooling, tooling and simulation, middleware consumption, Unity 3D application development, and performance optimizations (multi-threading, 60 FPS). Worked on UI/engine features, shaders, Blender integration, and .NET/web development. Built 3D tools using Godot with .NET and C++. Employed C++, C#, CMake, and Git in an architectural context. Gained experience with GDB, Valgrind, and Docker for deployment. Stakeholders, including project managers and CTO-level personnel, gave positive feedback on collaboration and delivery.
C++ Junior Software Developer (Intern) at Nagarro
August 1, 2023 - September 10, 2025
Internship focusing on modern C++ (C++17), network communication via RPC, and Qt-based UI development. Used Git/GitFlow, wrote unit tests with Google Test, and debugged with Valgrind and GDB. Learned Docker-based deployment and became familiar with the software development lifecycle through design, code reviews, and pull requests.
C++ Remote Learning (Training) at Nagarro
May 1, 2023 - September 10, 2025
Remote training covering multi-threading, design patterns, unit testing, debugging, memory management, Linux command line, OOP principles, application security, and related topics.
Working Student - Software Engineer at Bosch
October 1, 2023 - Present
Worked in Software Technologies and Computer Vision for Self-Driving Vehicles. Gained experience in HMI & ADAS tooling & simulation, middleware consumption, Unity 3D applications; strengthened C++ and C# skills; explored multithreading and runtime performance optimizations (targeting 60 FPS); worked with shaders; contributed to features across UI and engine; used Blender; involved in .NET & web development; engaged in architectural design, CMake & Git Bash workflows, and developing a Godot 3D application with .NET & C++. This role helped me grow into a capable software engineer, with recognition from project managers and stakeholders, including the CTO of Bosch China.
C++ Junior Software Developer (Intern) at Nagarro
August 1, 2023 - September 10, 2025
During a 2-month internship, I worked on modern C++ (C++17), gaining insights into network communication via gRPC, and using the Qt framework to develop user-friendly applications. I effectively used Git and Git Flow for version control, wrote comprehensive unit tests with gTest, and participated in design, code reviews, and pull requests. I became proficient with debugging tools such as Valgrind and GDB, and recognized Docker's role in simplifying software deployment.
C++ Remote Learning (Training) at Nagarro
May 1, 2023 - September 10, 2025
Completed a remote training program covering multithreading, design patterns, unit testing, debugging, vim, memory management, standard template library, Linux command line, polymorphism, application security, and OOP principles.

Education

Master's degree at Technical University of Cluj Napoca
October 1, 2023 - July 31, 2025
Bachelor's degree at Lucian Blaga University of Sibiu
October 1, 2020 - July 31, 2023
Master's degree at Technical University of Cluj-Napoca
October 1, 2023 - July 1, 2025
Bachelor's degree at Lucian Blaga University of Sibiu
October 1, 2020 - July 1, 2023
Master's degree, Software Engineering at Technical University of Cluj Napoca
October 1, 2023 - July 1, 2025
Bachelor's degree, Computer Science at Lucian Blaga University of Sibiu
October 1, 2020 - July 1, 2023

Qualifications

Nagarro Certificate C++ REMOTE LEARNING 2022 - 2023
November 1, 2022 - May 31, 2023
Nagarro Certificate - Internship C++ Junior Software Developer
July 1, 2023 - August 31, 2023
ICDD Award for Development
May 1, 2023 - September 10, 2025
ICDD Award for Development
May 11, 2023 - September 10, 2025

Industry Experience

Software & Internet, Computers & Electronics, Transportation & Logistics, Gaming, Manufacturing, Professional Services