I am a Lead Game Developer with over 15 years of experience specializing in Unity 3D, C#, multiplayer networking, and mobile and PC game development. Throughout my career, I have successfully contributed to prominent games like PAC-MAN, School of Dragons, and StarChef by developing gameplay features, optimizing performance, and ensuring smooth cross-platform deployment. I am passionate about mentoring junior developers and making architecture decisions that improve both the technical and creative aspects of the projects I lead. My technical skill set includes proficiency in Unity 3D, C#, and C++, complemented by knowledge in multiplayer networking technologies such as Photon and MMO matchmaking. I am experienced with tools like Git, Jira, and CI/CD workflows, and have worked extensively on iOS, Android, PC, Steam, and WebGL platforms. I enjoy collaborating with design and development teams to create engaging gaming experiences and continuously driving innovation and improvements in live game operations and monetization systems.

Lova Rajesh Chavakula

I am a Lead Game Developer with over 15 years of experience specializing in Unity 3D, C#, multiplayer networking, and mobile and PC game development. Throughout my career, I have successfully contributed to prominent games like PAC-MAN, School of Dragons, and StarChef by developing gameplay features, optimizing performance, and ensuring smooth cross-platform deployment. I am passionate about mentoring junior developers and making architecture decisions that improve both the technical and creative aspects of the projects I lead. My technical skill set includes proficiency in Unity 3D, C#, and C++, complemented by knowledge in multiplayer networking technologies such as Photon and MMO matchmaking. I am experienced with tools like Git, Jira, and CI/CD workflows, and have worked extensively on iOS, Android, PC, Steam, and WebGL platforms. I enjoy collaborating with design and development teams to create engaging gaming experiences and continuously driving innovation and improvements in live game operations and monetization systems.

Available to hire

I am a Lead Game Developer with over 15 years of experience specializing in Unity 3D, C#, multiplayer networking, and mobile and PC game development. Throughout my career, I have successfully contributed to prominent games like PAC-MAN, School of Dragons, and StarChef by developing gameplay features, optimizing performance, and ensuring smooth cross-platform deployment. I am passionate about mentoring junior developers and making architecture decisions that improve both the technical and creative aspects of the projects I lead.

My technical skill set includes proficiency in Unity 3D, C#, and C++, complemented by knowledge in multiplayer networking technologies such as Photon and MMO matchmaking. I am experienced with tools like Git, Jira, and CI/CD workflows, and have worked extensively on iOS, Android, PC, Steam, and WebGL platforms. I enjoy collaborating with design and development teams to create engaging gaming experiences and continuously driving innovation and improvements in live game operations and monetization systems.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Amharic
Advanced
Javanese
Advanced

Work Experience

Lead Game developer at SuperGaming
February 28, 2025 - July 17, 2025
Developed games for mobile platforms like iOS and Android.
Senior Software Engineer at Jumpstart Games
March 31, 2020 - July 17, 2025
Developed games for PC (Windows, Mac, Steam, Facebook Gameroom) and mobile platforms like iOS and Android.
Lead Game Developer at 99Games
November 30, 2016 - July 17, 2025
Developed games for mobile platforms like iOS and Android.
Senior Game Programmer at Digit88 Technologies
April 30, 2015 - July 17, 2025
Developed games for mobile platforms like iOS and Android.
Senior Game Programmer at Dhruva Interactive
September 30, 2014 - July 17, 2025
Developed games for mobile platforms like iOS, Android, and Windows.
Mobile Game Developer at Version2Games
November 30, 2011 - July 17, 2025
Worked as a solo programmer team for iOS version of PS3 games developed in the company and few independent games.
Software Developer at Vimukti Technologies
October 31, 2010 - July 17, 2025
Developed mobile applications for Symbian, Blackberry, and iOS.
Lead Game Developer at SuperGaming
February 28, 2025 - September 5, 2025
Built and optimized mobile games for iOS and Android platforms, designing reusable gameplay systems and guiding junior developers to improve overall game quality and performance.
Senior Software Engineer at Jumpstart Games
March 31, 2020 - September 5, 2025
Developed cross-platform games for Windows, Mac, Steam, Facebook Gameroom, iOS, and Android. Maintained and expanded the School of Dragons MMO title by delivering live updates and gameplay improvements.
Lead Game Developer at 99Games
November 30, 2016 - September 5, 2025
Ported StarChef from native iOS to Unity for Android and cross-platform growth. Implemented monetization, live operations, and developed new game content to scale user engagement and revenue.
Senior Game Programmer at Dhruva Interactive
September 30, 2014 - September 5, 2025
Delivered multiple mobile gaming titles across iOS, Android, and Windows platforms by programming efficient and optimized gameplay systems.
Mobile Game Developer at Version2Games
November 30, 2011 - September 5, 2025
Developed iOS versions of PlayStation 3 games and indie titles, contributing to porting and optimization efforts.

Education

B.Tech at Gayatri Vidya Parishad College of Engineering, Visakhapatnam
January 1, 2004 - December 31, 2008
B.Tech at Gayatri Vidya Parishad College of Engineering, Visakhapatnam
January 1, 2004 - January 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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