Hi, I'm Serhii Kravtsov, an audio programmer and music technologist with a passion for creating immersive game audio and procedural music. I have experience designing metal music generators using Python and MIDI, producing and engineering independent music projects, and developing interactive game demos in Unreal Engine and Unity. I enjoy blending my technical skills with creativity to bring sounds and music to life in various digital environments. I am always eager to learn new tools and techniques, and I thrive in cross-functional teams where music, visuals, and development come together. Whether it's mixing for different playback systems or coding game audio logic, I bring attention to detail and a problem-solving mindset to every project.

Serhii Kravtsov

Hi, I'm Serhii Kravtsov, an audio programmer and music technologist with a passion for creating immersive game audio and procedural music. I have experience designing metal music generators using Python and MIDI, producing and engineering independent music projects, and developing interactive game demos in Unreal Engine and Unity. I enjoy blending my technical skills with creativity to bring sounds and music to life in various digital environments. I am always eager to learn new tools and techniques, and I thrive in cross-functional teams where music, visuals, and development come together. Whether it's mixing for different playback systems or coding game audio logic, I bring attention to detail and a problem-solving mindset to every project.

Available to hire

Hi, I’m Serhii Kravtsov, an audio programmer and music technologist with a passion for creating immersive game audio and procedural music. I have experience designing metal music generators using Python and MIDI, producing and engineering independent music projects, and developing interactive game demos in Unreal Engine and Unity. I enjoy blending my technical skills with creativity to bring sounds and music to life in various digital environments.

I am always eager to learn new tools and techniques, and I thrive in cross-functional teams where music, visuals, and development come together. Whether it’s mixing for different playback systems or coding game audio logic, I bring attention to detail and a problem-solving mindset to every project.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Polish
Advanced
Ukrainian
Fluent
Russian
Fluent
German
Beginner

Work Experience

Composer/Producer & Engineer at Sunlit Sorrows and Fifteen Reasons to Change (Independent Music Projects)
January 1, 2024 - Present
Recorded vocals, guitars and bass; programmed drums, synths and samples; produced, mixed, and mastered all music using FL Studio and REAPER. Applied advanced plugin chains, EQ, and modern mixing techniques. Organized projects with meticulous session management and version control. Tested mixes on various playback systems (monitors, earbuds, car stereos, etc.). Managed music distribution to Spotify, Apple Music, etc., and curated band profiles. Designed and conceptualized artwork, logos, and branding assets. Coordinated rehearsals, equipment setup, live sound checks, and helped book shows. Networked with local bands and promoters to expand reach and organize gigs.

Education

Bachelor’s degree at Warsaw University of Technology
October 1, 2022 - July 31, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Consumer Goods

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate