I’m Christian Patrik Niegas, a creative 2D animator who loves turning storyboards, character concepts, and scripts into smooth, engaging animation. I specialize in both traditional-style frame animation and cutout workflows—building characters, props, and environments, then refining motion, timing, and special effects so the final result feels polished and story-driven. I’ve worked across game and media projects for studios and clients, supporting production from concept and storyboards through frame creation, compositing prep, and delivery formats. I’m especially drawn to roles where I can blend design and animation—creating action graphics, title cards, and memorable sequences—while collaborating with directors and project teams to meet deadlines and elevate the visual experience.…

Christian Patrik Niegas

I’m Christian Patrik Niegas, a creative 2D animator who loves turning storyboards, character concepts, and scripts into smooth, engaging animation. I specialize in both traditional-style frame animation and cutout workflows—building characters, props, and environments, then refining motion, timing, and special effects so the final result feels polished and story-driven. I’ve worked across game and media projects for studios and clients, supporting production from concept and storyboards through frame creation, compositing prep, and delivery formats. I’m especially drawn to roles where I can blend design and animation—creating action graphics, title cards, and memorable sequences—while collaborating with directors and project teams to meet deadlines and elevate the visual experience.…

Available to hire

I’m Christian Patrik Niegas, a creative 2D animator who loves turning storyboards, character concepts, and scripts into smooth, engaging animation. I specialize in both traditional-style frame animation and cutout workflows—building characters, props, and environments, then refining motion, timing, and special effects so the final result feels polished and story-driven.

I’ve worked across game and media projects for studios and clients, supporting production from concept and storyboards through frame creation, compositing prep, and delivery formats. I’m especially drawn to roles where I can blend design and animation—creating action graphics, title cards, and memorable sequences—while collaborating with directors and project teams to meet deadlines and elevate the visual experience.

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Work Experience

2D Animator at Spunki Pyramixed Ferra Animation
July 31, 2025 - August 7, 2025
Created high-quality 2D animations for YouTube videos based on storyboards, scripts, or voice overs. Designed and prepared assets including characters, environments, and props in line with channel's visual style. Organized and maintained animation libraries for reuse and consistency. Collaborated with writers and producers to visually interpret concepts and enhance storytelling through motion, expression, and creative transitions. Synced animations accurately with voice overs, dialogue, music, and sound effects for seamless viewing. Maintained cohesive visual style across episodes or series. Incorporated feedback efficiently and made necessary revisions while meeting production deadlines. Projects included All Grown Ups, Baby Doey, Critters, Dandys World, Dolly Meets Doey, Mroona and Wyrum, Poppy X Door, and Spunki Pyramixed.
2D Animator at Mixed Ferra Animation
July 31, 2025 - August 7, 2025
Created high-quality 2D animations from storyboards, scripts, or voice overs ensuring fluid character motion, expression, and timing aligned with the narrative tone. Designed and prepared assets including characters, environments, and props inline with visual style. Organized and maintained animation libraries for reuse and consistency. Collaborated with writers and producers to visually interpret concepts and enhance storytelling through motion, expression, and creative transitions. Synced animations accurately with voice overs, dialogue, music, and sound effects to create a seamless viewing experience. Maintained cohesive visual style across episodes or series adhering branding guidelines and animation templates. Incorporated feedback efficiently and made necessary revisions while meeting production deadlines. Projects include YouTube contents such as All Grown Ups, Baby Doey, Critters, Dandys World, Dolly meets Doey, Mroona and Wyrum, Poppy X Door, and Spunki Pyra Mixe d.
2D Flash Animator / Video Editor / Graphic Artist at Brand Buddy's
March 31, 2025 - August 7, 2025
Provided animation and video editing services focused on meme coin animations. Created high-quality 2D animations from storyboards, scripts, or voice overs. Ensured fluid character motion, expression, and timing aligning with narrative tone. Developed or adapted characters, environments, and props consistent with channel’s visual style. Organized and maintained animation libraries for reuse and consistency. Worked on meme coin animation projects.
2D Flash Animator / Video Editor / Graphic Artist at Brand Buddy’s
March 31, 2025 - August 7, 2025
Created high-quality 2D animations from storyboards, scripts, or voice overs with fluid character motion, expression, and timing aligned with narrative tone. Designed and prepared assets including characters, environments, and props inline with the channel’s visual style. Organized and maintained animation libraries for reuse and consistency. Collaborated with writers and producers to visually interpret concepts and enhance storytelling through motion, expression, and creative transitions. Synced animations accurately with voice overs, dialogue, music, and sound effects for seamless viewing experiences. Maintained cohesive visual style across episodes or series adhering to branding guidelines and animation templates. Incorporated feedback efficiently and made necessary revisions while meeting production deadlines. Projects: Meme Coins Animations.
2D Flash Animator at MCLA
December 31, 2023 - August 7, 2025
Developed storyboards to accompany animations. Performed animation testing throughout the design process to ensure sequences operated as designed. Corrected observed problems and made additional adjustments as per client comments. Completed conceptual drawings, produced 2D frames, and prepared for animation. Project involved creating an Educational Module for Korean students.
2D Flash Animator | 2D Cutout Animator at Red Door Animator Studio
December 31, 2023 - August 7, 2025
Met with the design team to discuss requirements and specifications. Established artwork for backgrounds and layouts. Integrated images, characters, etc., into background graphics. Prepared all animation elements for compositing, including delivering inset formats. Enhanced animation with special effects at the post-production stage. Created character design using drawings, sketches, models, and dioramas. Created character animations complementing gameplay and aligning with the vision of the game. Projects included Bossy Bear and Care Bear.
2D Flash Animator | 2D Cutout Animator at Toon City Animation Studio
December 31, 2023 - August 7, 2025
Determined appropriate brand identity for the organization. Analyzed user requirements and developed animation to exceed expectations. Assisted the illustration team by analyzing work and animating it further. Created storyboards and conceptual framing according to the script. Communicated and collaborated with directors and project assistants. Worked on projects such as Moka, Taffy, Polly Pockets, and Molly.
2D Flash Animator at MCLA
December 31, 2023 - August 7, 2025
Developed storyboards to accompany animations. Performed animation testing throughout the design process to ensure sequences operated as designed. Corrected observed problems and made additional adjustments per client comments. Completed conceptual drawings, produced 2D frames, and prepared for animation. Worked on project: Educational Module for Korean Students.
2D Flash Animator | 2D Cutout Animator at Red Door Animator Studio
December 31, 2023 - August 7, 2025
Met with the design team to discuss requirements and specifications. Established artwork for backgrounds and layouts. Integrated images and characters into background graphics. Prepared all animation elements for compositing, including delivery in set formats. Enhanced animation with special effects during post-production. Created character designs using drawings, sketches, models, and dioramas. Developed character animations complementary to gameplay vision, including Bossy Bear and Care Bear projects.
2D Flash Animator | 2D Cutout Animator at Toon City Animation Studio
December 31, 2023 - August 7, 2025
Determined appropriate brand identity for the organization. Analyzed user requirements and developed animation exceeding expectations. Assisted the illustration team in analyzing and animating work further. Created storyboards and conceptual framing according to scripts. Collaborated with directors and project assistants. Worked on projects such as Moka, Taffy, Polly Pockets, & Molly.
2D Flash Animator / 2D Cutout Animator at Red Door Animator Studio
December 31, 2023 - August 7, 2025
Met with the design team to discuss requirements and specifications. Established artwork for backgrounds and layouts. Integrated images, characters, etc., into background graphics. Prepared all animation elements for compositing, including delivering inset formats. Enhanced animation with special effects at post-production stage. Created character design using drawings, sketches, models, and dioramas. Created character animations complementing gameplay and aligned with the vision of the game. Projects included "Bossy Bear" and "Care Bear".
2D Flash Animator / 2D Cutout Animator at Toon City Animation Studio
December 31, 2023 - August 7, 2025
Determined appropriate brand identity for the organization and developed animation to exceed expectations. Assisted illustration team in analyzing work and animating it further. Created storyboards and conceptual framing according to script. Communicated and collaborated with directors and project assistants. Projects included "Moka", "Taffy", "Polly Pockets", and "Molly".
2d Flash Animator at MCLA
December 31, 2023 - July 19, 2025
Developed storyboards with animations, performed animation testing for quality. Corrected issues based on client feedback. Completed conceptual drawings, produced 2D frames, and prepared animations. Worked on Educational Module for Korean Students project.
2d Flash Animator | 2d Cutout Animator at Reddoor Animator Studio
December 31, 2023 - July 19, 2025
Met with design teams to discuss requirements, established artwork for backgrounds and layouts, integrated images and characters into background graphics. Prepared all animation elements for compositing, delivered in set formats. Enhanced animation with special effects during post-production. Created character designs and animations aligned with game visions. Worked on projects like Bossy Bear and Care Bear.
2d Flash Animator | 2d Cutout Animator at Toon City Animation Studio
December 31, 2023 - July 19, 2025
Determined brand identity for the organization, analyzed user requirements and developed animation beyond expectations. Assisted the illustration team, created storyboards and conceptual framing according to scripts. Collaborated with directors and project assistants. Worked on projects such as Moka, Taffy, Polly Pockets, and Molly.
2D Flash Animator / Video Editor / Graphic Artist at Brand Buddy’s
January 1, 2023 - March 1, 2025
Delivered high-quality 2D animation content and supportive visuals for meme coin campaigns; edited video content and created graphics for social media; collaborated with the brand team to ensure messaging and branding consistency; managed multiple projects with tight deadlines.
2D Flash Animator | Video Editor | Graphic Artist at Brand Buddy’s
January 1, 2023 - Present
Created high-quality 2D animations from storyboards, scripts, or voice overs. Ensured fluid character motion, expression, and timing aligned with narrative tone. Developed or adapted characters, environments, and props in line with the channel’s visual style. Organized and maintained animation libraries for reuse and consistency. Collaborated with writers and producers to visually interpret concepts and enhance storytelling through motion, expression, and creative transitions. Synced animations accurately with voice overs, dialogue, music, and sound effects to create seamless viewing experiences. Maintained a cohesive visual style across episodes or series, following branding guidelines and animation templates. Incorporated feedback efficiently and made necessary revisions while meeting production deadlines. Projects included YouTube content such as All Grown Ups, Baby Doey, Critters, Dandys World, Dolly meets Doey, Mroona and Wyrum, Poppy X Door, and Spunki Pyra.
2D Flash Animator at MCLA
January 1, 2023 - Present
Developed storyboards to accompany animations. Performed animation testing throughout the design process to ensure animated sequences met design requirements. Corrected any observed problems and made adjustments per client comments. Completed conceptual drawings, produced 2D frames and prepared for animation. Project: Educational Module for Korean Students.
2D Flash Animator / Cutout Animator at Reddoor Animator Studio
January 1, 2022 - January 1, 2023
Coordinated animation and background/art integration for game-related projects. Met with the design team to discuss requirements and specifications; established artwork for backgrounds and layouts; integrated images and characters into background graphics; and prepared animation elements for compositing, delivering them in inset formats. Enhanced animations with special effects during post-production stages. Also created character designs from drawings and sketches using models and dioramas, and produced character animations aligned with gameplay and the game’s visual vision.
2D Flash Animator | 2D Cutout Animator at Reddoor Animator Studio
January 1, 2022 - January 1, 2023
Met with design team to discuss requirements and specifications. Established artwork for backgrounds and layouts, integrated images/characters into background graphics, and prepared animation elements for compositing (including inset delivery formats). Enhanced animations with special effects at post-production stage, and created character designs and character animations aligned with game vision and gameplay needs.
2D Flash Animator / 2D Cutout Animator at Reddoor Animator Studio
January 1, 2022 - January 1, 2023
Coordinated with the design team to discuss requirements and specifications. Established artwork for backgrounds and layouts, integrated images/characters into background graphics, and prepared all animation elements for compositing with set/insert-ready deliverable formats. Enhanced animation with special effects during post-production. Created character designs using drawings, sketches, models, and dioramas; produced character animations aligned with game play and the game vision. Delivered animation with production/deadline alignment and integrated client/team feedback where applicable.
2D Flash Animator / 2D Cutout Animator at Red Door Animation Studio
January 1, 2022 - January 1, 2023
Met with design team to discuss requirements and establish artwork for backgrounds and layouts. Integrated images and characters into background graphics. Prepped animation elements for compositing and enhanced animation with post-production effects. Created character designs using drawings, models, and dioramas.
2D Flash Animator at Red Door Animation Studio
January 1, 2022 - January 1, 2023
Met with design team to discuss requirements and specs; established artwork and layouts; integrated images, characters, and backgrounds into backdrops; prepared all animation elements for composition and post-production; enhanced animation with effects; created character designs and assets.
2D Flash Animator at Definite Studio
December 31, 2021 - August 7, 2025
Developed storyboards to accompany animations. Performed animation testing throughout the design process to ensure sequences operated as designed. Created graphics, characters, and backgrounds that were appealing and culturally relevant to Korean students. Utilized Flash or other animation software to bring storyboards to life. Paid attention to timing, movement, and clarity in conveying educational content. Worked on Cat Games project.
2D Flash Animator at Definite Studio
December 31, 2021 - August 7, 2025
Developed storyboards to accompany animations. Performed animation testing throughout design process to ensure sequences operated as designed. Created appealing and culturally relevant graphics, characters, and backgrounds for Korean students. Utilized Flash animation software to bring storyboards to life with focus on timing, movement, and clarity in delivering educational content. Worked on project: Cat Games.
2D Flash Animator at Definite Studio
December 31, 2021 - August 7, 2025
Developed storyboards to accompany animations. Performed animation testing throughout the design process to ensure that animated sequences operated as designed. Created graphics, characters, and backgrounds that are appealing and culturally relevant to Korean students. Utilized Flash and preferred animation software to bring storyboards to life, paying attention to timing, movement, and clarity in conveying educational content. Project: Cat Games.
2d Flash Animator at Definite Studio
December 31, 2021 - July 19, 2025
Developed storyboards to accompany animations, performed animation testing to ensure functionality. Created culturally relevant graphics, characters, and backgrounds for Korean students using animation software. Focused on timing, movement, and clarity to deliver educational content. Worked on Cat Games project.
2D Flash Animator at Snipple Animation Studio
December 31, 2020 - August 7, 2025
Created 2D Flash animations tailored to meme coin narratives, brand identity, and viral trends. Edited and produced videos for promotional content, explainer videos, social media campaigns, and more. Designed still images and animated GIFs for client requests, often for platforms like Telegram, Twitter (X), Discord, and NFT communities. Managed the entire creative pipeline from storyboard and concept to final rendering and delivery. Worked closely with clients to deliver high-quality visual content aligned with the fast-paced, humorous, and surreal world of meme-based cryptocurrency.
2D Flash Animator at Snipple Animation Studio
December 31, 2020 - August 7, 2025
Created 2D Flash animations tailored to meme coin narratives, brand identity, and viral trends. Edited and produced videos for promotional content, explainer videos, social media campaigns, and more. Designed still images and animated GIFs upon client request, used in Telegram, Twitter (X), Discord, and NFT communities. Managed the entire creative pipeline from storyboard to final rendering and delivery. Collaborated closely with clients to deliver high-quality visual content aligned with fast-paced meme-based cryptocurrency themes. Project: Where's Waldo.
2D Flash Animator at Snipple Animation Studio
December 31, 2020 - August 7, 2025
Created 2D Flash animations tailored to meme coin narratives, brand identity, and viral trends. Edited and produced videos for promotional content, explainer videos, social media campaigns, and more. Designed still images and animated GIFs upon client request for use in Telegram, Twitter (X), Discord, and NFT communities. Managed the entire creative pipeline from storyboard and concept to final rendering and delivery. Worked closely with clients to deliver high-quality visual content aligned with the fast-paced, humorous, and surreal world of meme-based cryptocurrency. Project: Where's Waldo.
2d Flash Animator at Snipple Animation Studio
December 31, 2020 - July 19, 2025
Created animations and effects, developed storyboards and conceptual framing. Participated in animation testing and refinement processes. Worked on Where’s Waldo project.
2D Flash Animator at Definite Studio
January 1, 2020 - January 1, 2021
Developed storyboards alongside animations and performed animation testing throughout the design process to ensure sequences operated as designed. Created graphics, characters, and backgrounds appealing and culturally relevant to Korean students, and used Flash or any preferred animation software to bring storyboard concepts to life. Paid attention to timing, movement, and clarity when conveying educational content.
2D Flash Animator at MCLA
January 1, 2020 - January 1, 2021
Developed educational modules for Korean students; created storyboards and 2D frames; performed animation testing and iterative revisions to meet design specifications; prepared assets and ensured consistency across lessons.
2D Flash Animator at Snapple Animation Studio
January 1, 2019 - January 1, 2021
Created 2D Flash animations tailored to meme-based narratives, brand identity, and viral trends. Edited and produced promotional videos, explainer videos, and social media campaign content. Designed still images and animated GIFs for client needs across platforms such as Telegram, Twitter (X), Discord, and NFT communities. Managed the creative pipeline from storyboard and concept to final rendering and delivery, collaborating closely with clients to produce high-quality visuals consistent with fast-paced, humorous, often surreal meme storytelling.
2D Flash Animator at Sni​​pple Animation Studio
January 1, 2019 - January 1, 2020
Produced 2D Flash animations tailored to meme-based cryptocurrency narratives, brand identity, and viral trends. Edited and produced videos for promotional content, explainers, social media campaigns, and more. Designed still images and animated GIFs for client needs (e.g., Telegram, X/Twitter, Discord, and NFT communities). Managed the creative pipeline from storyboard/concept to final rendering and delivery, working closely with clients to deliver high-quality visuals on fast timelines.
2D Flash Animator at Snippet Animation Studio
January 1, 2019 - December 31, 2020
Created 2D Flash animations tailored to meme co-in narratives, brand identity, and viral trends. Edited and produced videos for promotional content, explainer videos, social media campaigns, and more. Designed still images and animated GIFs on client request for Telegram, Twitter (X), Discord, and NFT communities. Managed the creative pipeline from storyboard/concept to final rendering and delivery; collaborated closely with clients to meet fast-paced humor-driven meme-based expectations.
2D Flash Animator at Snipeple Animation Studio
January 1, 2019 - January 1, 2020
Created 2D Flash animations tailored to meme coin narratives, brand identity, and viral trends. Edited and produced videos for promotional content, explainer videos, social media campaigns, and more. Designed still images and animated GIFs on client request for use in Telegram, Twitter (X), Discord, and NFT communities. Managed the creative pipeline from storyboard/concept to final rendering and delivery, working closely with clients to deliver high-quality visual content aligned with the fast-paced, humorous, often surreal meme-coin world.
2D Flash Animator at Snipple Animation Studio
January 1, 2019 - January 1, 2020
Created 2D Flash animations tailored for meme coins narratives; edited and produced videos for promotional content; managed client requests and delivered high-quality visual content; oversaw the entire creative pipeline from storyboard to final rendering and delivery; collaborated with clients to ensure alignment with educational and entertainment goals.
2D Flash Animator | 2D Cutout Animator at Topdraw Animation Studio
December 31, 2018 - August 7, 2025
Designed and created animation frames, prepared frames for animation using software. Created special effects and action graphics for animated projects. Created animation environments using drawings, sketches, models, and dioramas. Created storyboards and conceptual framing according to scripts. Communicated and collaborated with directors and project assistants. Worked on projects such as My Little Pony, Carmen Sandiego, My Littlest Pet Shop, Transformer Rescue Bots, Rhyme Time, Wild Grinders, Dumbbots, The Hallow, Equestrian Girls, Sherman and Peabody, and Fanshawa and Crudnurt.
2D Flash Animator | 2D Cutout Animator at Top Draw Animation Studio
December 31, 2018 - August 7, 2025
Developed animation frames and prepared frames for animation using software. Created special effects and action graphics for animated projects. Designed animation environments using drawings, sketches, models, and dioramas. Created storyboards and conceptual framing according to scripts. Collaborated and communicated closely with directors and project assistants. Worked on projects such as My Little Pony, Carmen Sandiego, My Littlest Pet Shop, Transformer Rescue Bots, and others.
2D Flash Animator / 2D Cutout Animator at Top Draw Animation Studio
December 31, 2018 - August 7, 2025
Designed and created animation frames, prepared frames for animation using software. Created special effects and action graphics for animated projects. Designed animation environments using drawings, sketches, models, and dioramas. Created storyboards and conceptual framing according to scripts. Communicated and collaborated with directors and project assistants. Projects included "My Little Pony", "Carmen Sandiego", "My Littlest Pet Shop", "Transformer Rescue Bots", "Rhyme Time", "Wild Grinders", "Dumbbots", "The Hallow", "Equestrian Girls", "Sherman and Peabody", and "Fanshawa and Crudnurt".
2d Flash Animator at Topdraw Animation Studio
December 31, 2018 - July 19, 2025
Determined brand identity, analyzed user requirements, developed animations that exceeded expectations. Assisted the illustration team in analyzing and further animating work. Developed original animations and special effects for company games. Completed conceptual drawings, produced 2D frames and prepared for animation. Designed and developed conceptual animation work including frame-by-frame storyboards and plotting. Prioritized tasks to meet deadlines. Worked on projects like My Little Pony, Carmen Sandiego, Transformer Rescue Bots, and others.
2D Flash Animator / Cutout Animator at Topdraw Animation Studio
January 1, 2018 - January 1, 2023
Produced 2D Flash animations and cutout-style sequences for multiple projects. Supported brand-aligned animation by applying appropriate brand identity decisions and translating user/script requirements into animation work that exceeded expectations. Built storyboards and conceptual framing aligned to scripts, collaborated with directors and project assistants, and supported the illustration team by analyzing and bringing work to life through animation.
2D Flash Animator / 2D Cutout Animator at Toon City Animation Studio
January 1, 2018 - January 1, 2023
Created cutout/2D animation based on provided scripts, collaborating with illustration and production teams. Helped develop storyboards and concept framing to match narrative requirements and ensured clear communication with directors and project assistants throughout production.
2D Flash Animator | 2D Cutout Animator at Toon City Animation Studio
January 1, 2018 - January 1, 2023
Developed storyboards and concept framing according to scripts. Assisted with analysis of user requirements and created animations to exceed expectations. Coordinated with illustration and animation teams and collaborated with directors and project assistants during production.
2D Cutout Animator at Toon City Animation Studio
January 1, 2018 - January 1, 2023
Contributed to branded animation production by determining brand identity for the organization and analyzing user requirements to develop animations that exceeded expectations. Assisted the illustration team in analyzing and animating further. Built storyboards and conceptual framing aligned to scripts, and collaborated with directors and project assistants.
2D Flash Animator / 2D Cutout Animator at On City Animation Studio
January 1, 2018 - January 1, 2022
Determined branding identity, analyzed requirements, and developed animation to exceed expectations. Assisted illustration team in analyzing work and animating it further. Created original animations and special effects for game projects. Created and developed storyboards and conceptual framing; prepared 2D frames for composition; collaborated with directors and project assistants.
2D Flash Animator at Toon City Animation Studio
January 1, 2018 - January 1, 2023
Created animations for projects including Moka, Taffy, Polly Pockets, and Molly; produced storyboards and conceptual framing; developed 2D assets and backgrounds; prepared frames for composition and post-production; coordinated with the art team to meet production deadlines.
2D Flash Animator / Cutout Animator at Myitlle Toons Animation Studio / Toons Animation Studio
January 1, 2013 - January 1, 2018
Developed 2D animation and cutout-style assets for a variety of studio projects. Produced conceptual drawings, 2D frames, and animation-ready elements, then prepared them for animation production. Designed and delivered action graphics and creative title cards. Created storyboards and conceptual framing in line with scripts, supported the illustration team by analyzing and animating existing work further, and used animation software to convert frames into finished animations. Focused on meeting project deadlines by prioritizing animation and design tasks and aligning output with the intended visual direction.
2D Flash Animator / Cutout Animator at Various studios (details vary by entry in resume)
January 1, 2013 - December 31, 2018
Created and prepared 2D animation frames using animation software, building storyboards and conceptual framing in line with scripts. Produced original animations, special effects, and action graphics, and developed 2D models, props, and backgrounds (including environments using sketches, drawings, and references). Collaborated with illustration teams and communicated with directors/project assistants to refine work and ensure animations met expectations and project deadlines. Notable project titles mentioned include: My Little Pony, Carmen Sandiego, My Littlest Pet Shop, Transformer Rescue Bots, Rhyme Time, Wild Grinders, Dumbbots, The Hallow, Equestrian Grils, Sherman and Peabody, & Fanshaw and Crudnurt.
2D Flash Animator / Cutout Animator at Topdraw Animation Studio
January 1, 2013 - January 1, 2018
Worked as a 2D Flash animator and cutout animator across multiple animated series and game-related productions. Produced animation frames and concept work aligned to scripts, contributing to character motion, movement clarity, and overall visual storytelling. Focused on action graphics and creative title card delivery, and managed animation/design tasks to meet specific project deadlines while collaborating with design, illustration, and production teams.
2D Flash Animator | 2D Cutout Animator at Topdraw Animation Studio
January 1, 2013 - December 31, 2018
Animated 2D characters and scenes for multiple projects, contributing to both animation and visual development tasks as assigned. Worked on production of animated sequences including motion, timing, and preparation of frames for animation. Collaborated within an illustration/animation pipeline and supported ongoing production needs for show-style and series content.
2D Flash Animator at Top Draw Animation Studio
January 1, 2013 - January 1, 2018
Designed and created 2D Flash animation frames; built 2D models, props, and backgrounds; utilized animation software to convert frames into animation; produced action graphics and creative title cards; collaborated with directors and production teams to develop storyboards and concepts.
2D Flash Animator at Toon City Animation Studio
January 1, 2013 - January 1, 2018
Designed and created animation frames, 2D models, props, and backgrounds; prepared conceptual drawings and storyboards; used animation software to convert frames into animation; specialized in action graphics and title cards; collaborated with directors and project assistants to deliver high-quality animated content.
2D Flash Animator / Cutout Animator at A M A Computer Learning Center (ACL C)
January 1, 2012 - January 1, 2012
Supported animation and software development work by determining brand identity for the organization and analyzing user requirements. Assisted illustration teams in analyzing existing work and animating it further. Developed original animations and special effects for company games and completed conceptual drawings and 2D frames prepared for animation.
2D Flash Cutout Animator at ALC (Amacomputer Learning Center)
January 1, 2012 - Present
Supported animation development by determining appropriate brand identity for the organization, analyzing user requirements, and developing animations to exceed expectations. Assisted the illustration team in analyzing and further animating existing work. Developed original animations and special effects for company games, produced 2D frames, and prepared them for animation. Created conceptual animation work including frame-by-frame storyboards and plotting, while prioritizing animation and design tasks to meet project deadlines.

Education

Software Development at AMA Computer Learning Center (ACLC)
January 1, 2012 - December 31, 2012
Software Development at AMA Computer Learning Center (ACLC)
January 1, 2012 - December 31, 2012
Software Development at AMA Computer Learning Center (ACLC)
January 1, 2012 - December 31, 2012
Software Development at AMA Computer Learning Center (ACLC)
January 1, 2012 - December 31, 2012
Software Development at ACLC
January 1, 2012 - March 14, 2026
Software Development at ACLC Computer Learning Center
January 1, 2012 - March 14, 2026

Qualifications

Software Development Certificate
January 1, 2012 - March 14, 2026
Software Development
January 1, 2012 - March 14, 2026

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Other