I am a musician and sound designer with several years of professional experience in the game development industry. I strive to realize my passion across various audio fields including film, TV series, theater, games, and music. Currently, I am looking to develop my skills in audio programming. I enjoy creating jingles, effects, and music, collaborating on music production, as well as mixing, mastering, and implementing audio assets in game engines like Unity. I'm passionate about producing high-quality audio and eager to continue growing professionally in the audio field.

Konrad Mikuszewski

I am a musician and sound designer with several years of professional experience in the game development industry. I strive to realize my passion across various audio fields including film, TV series, theater, games, and music. Currently, I am looking to develop my skills in audio programming. I enjoy creating jingles, effects, and music, collaborating on music production, as well as mixing, mastering, and implementing audio assets in game engines like Unity. I'm passionate about producing high-quality audio and eager to continue growing professionally in the audio field.

Available to hire

I am a musician and sound designer with several years of professional experience in the game development industry. I strive to realize my passion across various audio fields including film, TV series, theater, games, and music. Currently, I am looking to develop my skills in audio programming.

I enjoy creating jingles, effects, and music, collaborating on music production, as well as mixing, mastering, and implementing audio assets in game engines like Unity. I’m passionate about producing high-quality audio and eager to continue growing professionally in the audio field.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Sound designer at b-interaktive
January 1, 2021 - Present
Creating jingles, effects, and music for mobile games. Providing general feedback and testing to ensure audio quality.
Composer’s Assistant at Bartosz Chajdecki
January 1, 2021 - Present
Collaborating on music production for films and TV series including projects for TVN like Chyłka: Oskarżenie and Behawiorysta.
Sound Designer & Composer at DreamStorm Studios
December 31, 2021 - July 20, 2025
Created high-quality audio assets, performed foley and field recording, composed and produced music, mixed and mastered audio. Implemented basic audio elements into game engines using Unity, C#, and FMOD.
Sound designer i kompozytor at Bluekey Games
December 31, 2024 - July 20, 2025
Created high-quality audio assets and performed foley and field recording. Composed and produced music, ensuring consistency of the audio layer. Collaborated with developers on audio implementation in Unity and developed proprietary tools and scripts.

Education

Bachelor’s Degree at University of Silesia
January 1, 2019 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet