I’m a curious and passionate creative professional born in 1996, with extensive knowledge of Adobe Creative Cloud and similar design tools like Figma and Final Cut. I have a strong background in 3D generalism, using Blender, as well as solid skills in office software for MacOS and Google. I’ve cultivated a mindset geared toward problem-solving and communication, thriving in team environments. Currently, I work as an Art Director in the professional eSports and gaming industry and teach UI/UX and multimedia arts, adding value through both design and instruction.
My experience spans creating audiovisual content for corporate social media, managing creative projects for eSports teams, and developing interface design for innovative neurotechnology products. I’m always open to leveraging new tools and techniques and committed to delivering high-quality visual and multimedia solutions that engage and inspire.
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