Available to hire
I’m Kristy Tan Wei Qi, a Visual & Motion Designer based in Singapore. I craft high-impact visuals and experiences across brand systems, product launches, and digital campaigns, blending traditional design with motion and 3D to help products connect with people.
I love collaborating across Product, Copy, Retail, and Education teams to translate user insights into tangible visuals—from brand identities and motion graphics to UI/UX prototypes. I’m excited about Web3/AI-assisted design and exploring new tools to push creative boundaries.
Experience Level
Expert
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Expert
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Expert
Language
English
Fluent
Work Experience
Visual Merchandiser, Internship at Razer Inc.
December 31, 2025 - July 21, 2025Executed visual asset production for major campaigns including Razer x Zenless Zone Zero, HyperFlux V2, and Blackwidow V4 TKL Hyperspeed, localising POSM materials across multiple currencies and regional markets. Collaborated cross-functionally with Product Evangelists, Copywriters, and Managers to design impactful store visuals and marketing assets aligned with brand guidelines. Updated and maintained VM planograms across all 15 RazerStores, ensuring consistency in product display and visual standards globally.
Visual Merchandiser – Internship at Razer Inc.
December 1, 2025 - September 16, 2025Drove an 8% WoW and 28% YoY sales lift by designing high-impact POSM and digital assets for Blade (NPI) promotions. Delivered 30+ global launch assets with zero errors, earning commendations from senior leadership. Spearheaded global design guidelines quality control by 80%, enabling faster, error-free campaign rollouts. Orchestrated localisation of retail experiences across 15+ international markets, adapting visuals for regional currencies and contexts. Partnered with Product Managers, Copywriters, and Retail Design Managers to align designs with product positioning and customer journeys.
Visual Merchandiser at Razer Inc.
December 1, 2025 - September 16, 2025Drove an 8% WoW and 28% YoY sales lift by designing high-impact POSM and digital assets for Blade (NPI) promotions. Delivered 30+ global launch assets with zero errors, earning commendations from senior leadership. Spearheaded global design guidelines quality control by 80%, enabling faster, error-free campaign rollouts. Orchestrated localisation of retail experiences across 15+ international markets, adapting visuals for regional currencies and contexts. Partnered with Product Managers, Copywriters, and Retail Design Managers to align designs with product positioning and customer journeys.
Visual Designer, Freelance at Communication Design Hub
February 28, 2025 - July 21, 2025Designed and directed cohesive brand systems, motion identities and infographics with a clear focus on typography, composition, and narrative storytelling. Created high-fidelity mock-ups and decks to communicate design intentions effectively during stakeholder reviews. Worked closely with Creative Director, Managers and Senior Designers to ensure alignment with brand strategy and project goals.
Visual & Motion Designer – Freelance at Communication Design Hub
February 1, 2025 - September 16, 2025Designed and directed cohesive brand systems, motion identities and infographics with a clear focus on typography, composition, and narrative storytelling. Created high-fidelity mock-ups and decks to communicate design intentions effectively during stakeholder reviews.
Visual & Motion Designer – Freelance at Communication Design Hub
February 1, 2025 - September 16, 2025Designed cohesive brand systems, motion identities, and infographics with emphasis on typography, composition, and narrative storytelling. Created high-fidelity mockups and decks to communicate design intentions effectively during stakeholder reviews.
UX/Visual Designer, Internship at User Experience Centre
July 31, 2024 - July 21, 2025Translated user research into spatial design concepts for a Government Agency (NDA), now entering construction, enhancing real-world usability. Led the creation of visual communication assets for Singapore Science Centre's Design Thinking workshop for over 100+ students, delivering engaging and effective graphics praised by Directors. Collaborated cross-functionally with Product Managers & Researchers to iterate on findings from over 300 participants in a People’s Association’s Design Thinking Workshop. Facilitated and synthesised multi-stakeholder input during Design Thinking Workshops, promoting inclusive and scalable design solutions.
UX & Visual Designer – Internship at User Experience Centre
July 1, 2024 - September 16, 2025Conducted user research and synthesised findings from over 300 participants in a People’s Association’s Design Thinking Workshop. Translated user research into spatial design concepts for a Government Agency (NDA), now entering construction, enhancing real-world usability. Led the creation of visual communication assets for Singapore Science Centre's Design Thinking workshop for over 100+ students, delivering engaging and effective graphics praised by Directors. Created user journeys, wireframes, and prototypes in Figma to guide cross-functional discussions and design decisions.
UX & Visual Designer – Internship at User Experience Centre
July 1, 2024 - September 16, 2025Conducted user research and synthesised findings from over 300 participants in a Design Thinking workshop for a Government Agency (NDA). Translated insights into spatial design concepts to improve real-world usability during construction. Led creation of visual communication assets for Singapore Science Centre's Design Thinking workshop for 100+ students; delivered engaging graphics praised by Directors. Created user journeys, wireframes, and prototypes in Figma to guide cross-functional discussions and design decisions.
Motion/Visual Designer, Internship at Hashmeta
August 31, 2020 - July 21, 2025Storyboarded and animated 2D motion graphics for campaigns by Ferrari, M1, and Takashimaya, increasing engagement across digital platforms. Worked with Art Directors, Account Managers to deliver consumer facing digital content.
Visual & Motion Designer – Internship at Hashmeta
August 1, 2020 - September 16, 2025Storyboarded and animated 2D motion graphics for campaigns by Ferrari, M1, and Takashimaya, increasing engagement across digital platforms. Worked with Art Directors, Account Managers to deliver consumer facing digital content.
Visual & Motion Designer – Internship at Hashmeta
August 1, 2020 - September 16, 2025Storyboarded and animated 2D motion graphics for campaigns by Ferrari, M1, and Takashimaya, increasing engagement across digital platforms. Worked with Art Directors and Account Managers to deliver consumer-facing digital content.
Education
BA (Hons) at National University of Singapore
August 1, 2021 - June 30, 2025Diploma at Singapore Polytechnic
April 1, 2018 - April 30, 2021BA (Hons), Industrial Design at National University of Singapore
August 1, 2021 - June 1, 2025Diploma, Visual Effects and Motion Graphics at Singapore Polytechnic
April 1, 2018 - April 1, 2021BA (Hons), Industrial Design at National University of Singapore
August 1, 2021 - June 1, 2025Diploma, Visual Effects and Motion Graphics at Singapore Polytechnic
April 1, 2018 - April 1, 2021Qualifications
CDE Star Award (Design & Media) – NUS
January 11, 2030 - July 21, 2025Reppard and Dorothy Stone Communication Merit Award – NUS
January 11, 2030 - July 21, 2025MODE Fest Finalist (Informational & Persuasive)
January 11, 2030 - July 21, 2025Director’s Honour Roll – Singapore Polytechnic
January 11, 2030 - July 21, 2025Edusave Certificate of Academic Achievement – Ministry of Education
January 11, 2030 - July 21, 2025Industry Experience
Media & Entertainment, Government, Retail, Education, Consumer Goods, Gaming, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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