I'm Davide Ferrua, a 24-year-old graphic designer, illustrator and visual artist from Turin, Italy. I draw inspiration from the world of music to fuel an innovative and emotional approach to my projects, blending typography, illustration and concept art to create expressive visuals. I thrive in collaborative environments where ideas are exchanged freely and experimentation is encouraged. Over the years I’ve worked as a freelance illustrator and character designer, an art director for TEMPOZERO Magazine, and as Creative Director for a mobile game project at Hypercritic, always aiming to deliver polished visuals and a cohesive creative direction.

Davide Ferrua

I'm Davide Ferrua, a 24-year-old graphic designer, illustrator and visual artist from Turin, Italy. I draw inspiration from the world of music to fuel an innovative and emotional approach to my projects, blending typography, illustration and concept art to create expressive visuals. I thrive in collaborative environments where ideas are exchanged freely and experimentation is encouraged. Over the years I’ve worked as a freelance illustrator and character designer, an art director for TEMPOZERO Magazine, and as Creative Director for a mobile game project at Hypercritic, always aiming to deliver polished visuals and a cohesive creative direction.

Available to hire

I’m Davide Ferrua, a 24-year-old graphic designer, illustrator and visual artist from Turin, Italy. I draw inspiration from the world of music to fuel an innovative and emotional approach to my projects, blending typography, illustration and concept art to create expressive visuals.

I thrive in collaborative environments where ideas are exchanged freely and experimentation is encouraged. Over the years I’ve worked as a freelance illustrator and character designer, an art director for TEMPOZERO Magazine, and as Creative Director for a mobile game project at Hypercritic, always aiming to deliver polished visuals and a cohesive creative direction.

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Language

English
Fluent
Spanish; Castilian
Beginner
French
Intermediate
Italian
Fluent

Work Experience

Creative Director – Mobile Game Development at Hypercritic
March 1, 2025 - Present
Responsible for the game's visual direction, including designing characters and ensuring graphic consistency across development.
Creative Director – Mobile Game Development at Hypercritic
March 1, 2025 - Present
Leading the creative vision and design for a mobile video game, focusing on character creation and managing graphic consistency across the development process.
Creative Director – Mobile Game Development at Hypercritic
March 1, 2025 - Present
Served as the creative director for a mobile video game design, specifically responsible for creating the game’s characters while managing and overseeing graphic consistency in development.
Freelance Illustrator and Character Designer at Various private clients and underground publications
June 30, 2024 - October 15, 2025
Commissioned illustrations and character designs for private clients and underground publications.
Freelance Illustrator and Character Designer
June 30, 2024 - August 20, 2025
Produced commissioned illustrations and character designs mainly for private clients and underground publications, honing my style and client collaboration skills.
Freelance Illustrator and Character Designer
June 30, 2024 - July 21, 2025
Focused mainly on producing commissioned illustrations and character designs for private clients and underground publications.
Art Director and Cartoonist at TEMPOZERO Magazine
January 1, 2023 - Present
Developed, participated in and directed the creation of the magazine's visual identity for the last two issues, coordinating with the team.
Art Director and Cartoonist at TEMPOZERO Magazine
January 1, 2023 - Present
Directed and contributed to the creation of two recent issues of the magazine, ensuring cohesive visual identity and team collaboration.
Art Director and Cartoonist at TEMPOZERO Magazine
January 1, 2023 - Present
Developed, participated in, and directed the creation of the last two issues of the magazine, working in a team and coordinating its visual identity.
Game Concept Artist at Various video game projects
August 31, 2021 - October 15, 2025
Created character concepts, environments, and objects with a team of programmers and 3D artists to develop mobile game demos.
Game Concept Artist
August 31, 2021 - August 20, 2025
Created character concepts, environments, and object designs collaborating with programmers and 3D artists to develop mobile game demos.
Game Concept Artist
August 31, 2021 - July 21, 2025
Created character concepts, environments, and objects collaboratively with programmers and 3D artists to develop mobile game demos.

Education

Illustration and Visual Design degree at I.E.D. (European Institute of Design) in Turin
January 1, 2020 - July 31, 2024
High School Diploma at Primo High School of Art in Turin
January 1, 2015 - December 31, 2018
Bachelor's Degree at I.E.D. (European Institute of Design) in Turin, Italy
January 11, 2030 - July 1, 2024
Course in Concept Art for Video Games at Event Horizon School
January 11, 2030 - August 20, 2025
High School Diploma at Primo High School of Art in Turin
January 11, 2030 - August 20, 2025
Bachelor's Degree at European Institute of Design (I.E.D.), Turin, Italy
January 11, 2030 - July 1, 2024
Course in Concept Art for Video Games at Event Horizon School
January 11, 2030 - October 15, 2025
Diploma at Primo High School of Art, Turin
January 11, 2030 - October 15, 2025

Qualifications

Course in concept art for video games
January 11, 2030 - July 21, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services