Available to hire
I’m Eva Fernández, a 3D Artist for video games with a Graphic Design degree. I’m passionate about modeling, texturing, and creating immersive environments, and I enjoy bringing stylized art directions to life through careful iteration and collaboration. My background in graphic design informs my approach to composition, color, and texture, helping me contribute cohesive visual experiences in game projects.
In team settings, I thrive on problem-solving, clear communication, and adapting to dynamic pipelines. I’m excited to contribute my technical skills and artistic vision to inspiring game worlds and to grow through collaborative, Agile workflows.
Experience Level
Language
Spanish; Castilian
Fluent
English
Advanced
French
Advanced
Work Experience
3D Artist at Activision Blizzard - King
January 1, 2024 - December 31, 2025Creation of 3D assets and textures (Substance Painter & Designer); integration into game engines (UE5).
Mentorship Program Participant at King & THU Mentorship Program
January 1, 2025 - PresentParticipation in a mentorship program led by industry professionals; attended the event 'Trojan Horse Was a Unicorn.' Involved in asset creation, texturing, and engine integration (UE5/Unity).
Education
Design and Creative Technologies at UPV - Polytechnic University of Valencia
January 1, 2018 - December 31, 2022Art for Videogames at ESAT - Videogames Digital Media Development School
January 1, 2022 - December 31, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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