Hi, I’m Zhiyuan (Zack) Feng, a passionate game programmer with 13 years of experience specializing in Unity development for both client and server sides. I love architecting gameplay systems and creating immersive multiplayer experiences. Throughout my career, I have worked on various successful mobile game titles and MMORPG projects, honing my skills in AI behavior, multiplayer networking, and custom tooling.
I enjoy collaborating with cross-functional teams and leading gameplay architecture to bring ideas to life. I’m excited about opportunities where I can contribute my expertise in gameplay system design and help craft engaging player experiences in complex multiplayer environments.
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