I am a creative cross-disciplinary game artist passionate about heartfelt experiences achieved through collaboration and experimentation. With a strong background in illustration, design, audio, and Unity development, I bring a unique blend of artistic vision and technical skill to every project I undertake. Throughout my career, I have successfully navigated small team environments, managing cross-discipline duties and proactively assessing goals, timelines, and budgets.
I graduated with a BFA in Illustration, emphasizing narrative illustration, character development, and visual storytelling. My senior thesis integrated Unity to explore interactive environments and gameplay mechanics, enriching my approach to empathy, symbolism, and layered communication. I continuously improve my skills by collaborating with veteran professionals and learning new tools, ensuring I bring novel solutions and thoughtful artistic direction to my work.
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