I am a passionate Game Designer and Developer with hands-on experience in conceptualizing, designing, and developing educational games. My journey in game design began in childhood, and I am eager to contribute to a company's growth while advancing my skills and career. I enjoy working both independently and collaboratively, thriving in agile environments, and using technology to create engaging learning experiences. I am skilled with tools like Unity and C# and excited to keep pushing the boundaries of game design.

ERIC RIBEIRO

I am a passionate Game Designer and Developer with hands-on experience in conceptualizing, designing, and developing educational games. My journey in game design began in childhood, and I am eager to contribute to a company's growth while advancing my skills and career. I enjoy working both independently and collaboratively, thriving in agile environments, and using technology to create engaging learning experiences. I am skilled with tools like Unity and C# and excited to keep pushing the boundaries of game design.

Available to hire

I am a passionate Game Designer and Developer with hands-on experience in conceptualizing, designing, and developing educational games. My journey in game design began in childhood, and I am eager to contribute to a company’s growth while advancing my skills and career.

I enjoy working both independently and collaboratively, thriving in agile environments, and using technology to create engaging learning experiences. I am skilled with tools like Unity and C# and excited to keep pushing the boundaries of game design.

See more

Experience Level

Expert
Expert

Language

Portuguese
Fluent
English
Fluent

Work Experience

Game Developer at Insert Studio
September 30, 2024 - July 23, 2025
Worked independently on a pay-per-project basis to conceptualize, design, and develop educational games aligned with project scope and requirements. Designed and developed an educational game focused on teaching math related to circles through gameplay set in a bakery making pies. Utilized Unity engine and C# programming language. Client: Legends of Learning.
Game Developer (Engineer) at The Devhouse Agency
October 31, 2024 - July 23, 2025
Collaborated with a diverse team to enhance creativity and technology in game development. Designed and implemented new game features and identified and resolved technical issues for optimal performance. Contributed across all phases of software development in an agile environment including requirements, design, testing, integration, and maintenance. Ensured quality standards through problem-solving and attention to detail.
Game Developer at Insert Studio
September 30, 2024 - July 23, 2025
Independent work on a pay-per-project basis, carrying out conceptualization, design and development of educational games according to the scope and requirements. Designed and developed an educational game where the player learns about math related to circles while working at a bakery making pies. Tools used include Unity engine and C# language.
Game Developer (Engineer) at The Devhouse Agency
October 31, 2024 - July 23, 2025
Collaborated with a diverse team to enhance creativity and technology in game development. Designed and implemented new game features; identified and resolved technical issues for optimal performance. Contributed to all software development phases in an agile environment including requirements, design, testing, integration, and maintenance. Ensured quality standards through attention to detail and problem-solving.

Education

B.A at Columbia College Chicago
January 1, 2019 - May 31, 2023
B.A at Columbia College Chicago
January 1, 2019 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet