Hi, I'm Hasan Salman, a Unity-focused game developer with a passion for creating visually stunning, engaging games using C#, Unity, and 3D/2D tools. I earned a B.S. in Computer Science from the National University of Computer and Emerging Sciences (FAST-NUCES) and have shipped multiple titles across mobile and PC platforms. I love collaborating with talented professionals, delivering high-quality results, and turning ambitious gameplay ideas into polished experiences. My work includes building player controls, combat systems, AI, and cross-platform deployment, with a focus on player engagement and visual fidelity.

Hasan Salman

Hi, I'm Hasan Salman, a Unity-focused game developer with a passion for creating visually stunning, engaging games using C#, Unity, and 3D/2D tools. I earned a B.S. in Computer Science from the National University of Computer and Emerging Sciences (FAST-NUCES) and have shipped multiple titles across mobile and PC platforms. I love collaborating with talented professionals, delivering high-quality results, and turning ambitious gameplay ideas into polished experiences. My work includes building player controls, combat systems, AI, and cross-platform deployment, with a focus on player engagement and visual fidelity.

Available to hire

Hi, I’m Hasan Salman, a Unity-focused game developer with a passion for creating visually stunning, engaging games using C#, Unity, and 3D/2D tools. I earned a B.S. in Computer Science from the National University of Computer and Emerging Sciences (FAST-NUCES) and have shipped multiple titles across mobile and PC platforms.

I love collaborating with talented professionals, delivering high-quality results, and turning ambitious gameplay ideas into polished experiences. My work includes building player controls, combat systems, AI, and cross-platform deployment, with a focus on player engagement and visual fidelity.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Amharic
Advanced

Work Experience

Unity Developer at CorePlay Studio
August 1, 2024 - Present
Currently developing a 2D time-management game (Preview). Developed 3D sniper shooting game Sniper Agent and Idle Fish Catching Game Fish Tycoon.
Unity Developer at Stax3
July 31, 2024 - July 23, 2025
Developed a multiplayer third-person project featuring a player combat system, enemy types, and an integrated stats system.
Unity Developer at The Game Storm Studio
February 29, 2024 - July 23, 2025
Maintained and enhanced the games 'Restaurant Chef' and 'Paradise Farm' focusing on player experience and engagement. Successfully developed from scratch three casual games: 'My Mansion’, ‘Matching Tile’, and ‘Triple Match 3D’ through collaborative team efforts. Deployed more than 10 games with Ads Integration across Play Store, App Store, and Amazon Store for optimal cross-platform performance.
Unity Developer at Blossom Heaven IBA Incubation
June 30, 2022 - July 23, 2025
Contributed to the development of an action role-playing game by creating an RPG character controller system and designing VFX particle systems matching the game's visual aesthetic.
Unity Developer at The Game Storm Studio
July 1, 2022 - November 7, 2025
Maintained and further developed the games Restaurant Chef and Paradise Farm, focusing on enhancing player experience and engagement. Developed from scratch three casual games My Mansion, Matching Tile, and Triple Match 3D with a collaborative team. Deployed 10+ games with ads integration (Admob, Unity Ads, Vungle, AppLovin) across Play Store, App Store, and Amazon Store for cross-platform performance.
Game Developer at Blossom Heaven IBAI Incubation
June 1, 2022 - June 1, 2022
Contributed to the development of an action role-playing game; Developed an RPG Characters Controller System; Derived VFX particle systems matching the game environment.
Unity Developer at CorePlay Studio
August 1, 2024 - November 7, 2025
Developed a 2D time-management game Restaurant Diner; a 3D sniper shooting game Sniper Agent; an Idle Fish Catching Game Fish Tycoon.
Unity Developer at Stax3
July 2, 2024 - July 2, 2024
Developed a multiplayer third-person project featuring a player combat system, enemy types, and an integrated stats system.
Unity Developer at The Game Storm Studio
February 2, 2024 - February 2, 2024
Maintained and further developed the games 'Restaurant Chef' and 'Paradise Farm' and created three casual games—'My Mansion', 'Matching Tile', and 'Triple Match 3D'. Deployed 10+ games with ads integrations (AdMob, Unity Ads, Vungle, AppLovin) on Play Store, App Store, and Amazon Store for cross-platform performance.
RPG Developer at Blossom Heaven IBA Incubation
June 2, 2022 - June 2, 2022
Contributed to the development of an action role-playing game by creating an RPG character controller system and designing VFX particle systems that matched the game's visual aesthetic.

Education

B.S. / Computer Science at National University of Computer and emerging Science (FAST)
January 1, 2018 - December 31, 2022
B.S. / Computer Science at National University of Computer and Emerging Science (FAST)
January 1, 2018 - January 1, 2022
B.S. / Computer Science at National University of Computer and Emerging Sciences (FAST-NUCES)
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment