I'm Ashkan Soro, a Manchester-based UK game developer with over four years of professional experience turning ideas into finished games for mobile, desktop, and VR platforms. I specialize in Unity 2D/3D and C#, delivering gameplay experiences that are engrossing and fast. I'm good at working in Agile organizations, collaborating across departments, and getting high-quality things out the door quickly. I love VR technology, learning new things all the time, and making fun user experiences through creative game design. I've shipped multiple titles and projects, led deployment tasks for Google Play and Epic Games Store, integrated secure authentication tokens and analytics with backend engineers, and built gameplay systems like clan management and VR interaction. I enjoy collaborating with designers and engineers to create responsive, scalable experiences, and I thrive in fast-paced environments that emphasize learning outcomes.

Ashkan Soro

I'm Ashkan Soro, a Manchester-based UK game developer with over four years of professional experience turning ideas into finished games for mobile, desktop, and VR platforms. I specialize in Unity 2D/3D and C#, delivering gameplay experiences that are engrossing and fast. I'm good at working in Agile organizations, collaborating across departments, and getting high-quality things out the door quickly. I love VR technology, learning new things all the time, and making fun user experiences through creative game design. I've shipped multiple titles and projects, led deployment tasks for Google Play and Epic Games Store, integrated secure authentication tokens and analytics with backend engineers, and built gameplay systems like clan management and VR interaction. I enjoy collaborating with designers and engineers to create responsive, scalable experiences, and I thrive in fast-paced environments that emphasize learning outcomes.

Available to hire

I’m Ashkan Soro, a Manchester-based UK game developer with over four years of professional experience turning ideas into finished games for mobile, desktop, and VR platforms. I specialize in Unity 2D/3D and C#, delivering gameplay experiences that are engrossing and fast. I’m good at working in Agile organizations, collaborating across departments, and getting high-quality things out the door quickly. I love VR technology, learning new things all the time, and making fun user experiences through creative game design.

I’ve shipped multiple titles and projects, led deployment tasks for Google Play and Epic Games Store, integrated secure authentication tokens and analytics with backend engineers, and built gameplay systems like clan management and VR interaction. I enjoy collaborating with designers and engineers to create responsive, scalable experiences, and I thrive in fast-paced environments that emphasize learning outcomes.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent
Persian
Advanced

Work Experience

Unity Developer at Terametas Studio
September 30, 2024 - July 23, 2025
Designed and implemented a hybrid login system combining OAuth 2.0 and custom protocols. Built a real-time clan system with full client-server synchronization and persistent data management. Created and refactored UI/UX elements including menus, HUD, maps, and profiles using Unity UI Toolkit, Animator, and Canvas. Led game deployment to Google Play and Epic Games Store. Contributed to Agile sprints and maintained effective communication across disciplines.
Unity Developer at Unipoly Games
February 28, 2022 - July 23, 2025
Integrated Firebase and Unity Ads into the game Raidfield 2, enhancing engagement for over 2 million players. Published 4 hyper-casual mobile games for Android and iOS platforms with optimized performance. Fixed more than 65% of reported bugs by extensive profiling and debugging, significantly reducing crashes. Collaborated with senior developers to build scalable and maintainable code architecture.
Unity Developer at Gilamard Company
December 31, 2019 - July 23, 2025
Developed several 2D and 3D games in Unity by implementing core gameplay mechanics and basic AI behaviors. Worked in a fast-paced team to meet project deadlines and milestones. Promoted from intern to full-time developer within 4 months due to rapid mastery of Unity and C# programming.
Unity Developer at Terametas Studio
September 1, 2024 - October 18, 2025
Designed and implemented a hybrid authentication system for an open-world metaverse game, enabling OAuth 2.0 logins (Google & Apple ID) and a custom manual registration/login flow. Collaborated with backend engineers to exchange secure authentication tokens and implement identity verification flows. Rebuilt core UI flows for authentication and in-game menus and enabled secure session handling. Led deployment processes for Google Play Store and Epic Games Store, including build configuration, compliance checks, and store listing creation. Maintained cross-disciplinary communication among Art, Design, Backend, and QA teams. Participated in bi-weekly Agile sprints, contributing to sprint planning, task estimation, and progress reporting.
Unity Developer at Gilamard Company
December 1, 2019 - October 18, 2025
Developed multiple 2D and 3D games in Unity, implementing core gameplay mechanics and basic AI. Worked with a small team of developers and designers to meet project deadlines. Started as an intern (4 months) to learn Unity and C# best practices and progressed to a full-time developer role through reliable contributions.
Game Programmer at University of Bolton
August 1, 2025 - October 18, 2025
Developed five distinct 2D mini-games using Unity, including a swipe-based shooter and a maze navigation puzzle with auto-generated levels and dynamic difficulty scaling. Implemented procedural maze generation, physics-based mechanics (swipe-based projectile control and momentum simulation), and a math quiz game with randomly generated questions and multiple-choice UI. Designed all in-game UI from scratch to compensate for limited art assets, employing tween-based animations and responsive layouts across resolutions. Led projects in weekly Agile sprints and virtual planning sessions, collaborating with other developers and faculty stakeholders. Contributed to a VR nursing training simulator using Unity 3D and Oculus Quest 2, featuring room-scale navigation, advanced object interaction, and NPC dialogue via Unity Timeline. Participated in the Micro Game Theatre and Nursing Simulator projects (2025).
Unity Developer at Unipoly Games
February 28, 2022 - October 18, 2025
Enhanced a popular online WWII shooter by integrating Firebase cloud services and Unity Ads for monetization, delivering regular updates to engage a player base of 2 million+.
Unity Developer at Gilamard Company
December 31, 2019 - October 18, 2025
Developed multiple 2D and 3D games in Unity, implementing core gameplay mechanics and basic AI.
Game Programmer at University of Bolton
August 31, 2025 - October 18, 2025
Designed and developed five distinct 2D mini-games in Unity for Micro Game Theatre, including procedural level layouts, dynamic difficulty, and AI basics.
VR/Nursing Simulator Developer at University of Bolton
March 31, 2025 - October 18, 2025
Contributed to a VR nursing training simulator for nursing students: node-based player navigation for room-scale movement; advanced object interaction mechanics using VR controllers; NPC dialogue system with real-time feedback; coordinated with instructional design to align interactive scenarios with academic outcomes; ensured clean, scalable code for future expansions.

Education

MSc at University of Bolton
January 1, 2024 - December 31, 2025
BSc at Islamic Azad University, Lahijan
January 1, 2015 - December 31, 2019
MSc in Game Development at University of Bolton
January 1, 2024 - January 1, 2025
BSc in Software Engineering at Islamic Azad University, Lahijan
January 1, 2015 - January 1, 2019
MSc in Game Development at University of Bolton
January 1, 2024 - January 1, 2025
BSc in Software Engineering at Islamic Azad University, Lahijan
January 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Healthcare