I am a results-oriented and highly skilled game and application developer with over 13 years of experience in the game development industry. I specialize in developing mobile and interactive applications integrated with VR, AR, motion sensors, and Google Cardboard using the Unity3D engine. I have a proven track record of successful app monetization, publishing, and promotion. I am passionate and enthusiastic about gaming with a quick learning ability. I have led teams in the development of multiplayer strategy games, worked with backend API integrations, and implemented CI/CD pipelines. I'm always eager to collaborate and bring interactive gaming experiences to life.

Shahnawaz Ahmad

I am a results-oriented and highly skilled game and application developer with over 13 years of experience in the game development industry. I specialize in developing mobile and interactive applications integrated with VR, AR, motion sensors, and Google Cardboard using the Unity3D engine. I have a proven track record of successful app monetization, publishing, and promotion. I am passionate and enthusiastic about gaming with a quick learning ability. I have led teams in the development of multiplayer strategy games, worked with backend API integrations, and implemented CI/CD pipelines. I'm always eager to collaborate and bring interactive gaming experiences to life.

Available to hire

I am a results-oriented and highly skilled game and application developer with over 13 years of experience in the game development industry. I specialize in developing mobile and interactive applications integrated with VR, AR, motion sensors, and Google Cardboard using the Unity3D engine. I have a proven track record of successful app monetization, publishing, and promotion.

I am passionate and enthusiastic about gaming with a quick learning ability. I have led teams in the development of multiplayer strategy games, worked with backend API integrations, and implemented CI/CD pipelines. I’m always eager to collaborate and bring interactive gaming experiences to life.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Hindi
Fluent

Work Experience

Lead Unity Developer at Tawasol Map
September 1, 2024 - Present
Leading a team of 7 for the development of a multiplayer strategy based game project. Individually developing a separate module of the game including player character, NPC, backend events and API integration, storyboard progress, player progress, UI and audio integration. Distributing and managing tasks among team members and mentoring juniors. Training non-technical individuals on art development and software versioning, reducing integration time by 20-25%. Established CI/CD pipeline using Unity Cloud Services and Plastic SCM following Agile methodology. Working on WebSocket technology to develop multiplayer features and collaborating with backend team for API integration to optimize project functionality.
Senior Unity Developer at Enaayah Software Development and Services
August 31, 2024 - July 23, 2025
Spearheaded development of an RPG game for client Pfizer Inc, overseeing a separate module for iOS and Android platforms. Utilized Agile methodology and JIRA for efficient workflow. Implemented CI/CD workflow to automate testing and streamline build uploads. Managed source control with Fork and GitHub Desktop. Developed game mechanics in Unity using C# and Visual Studio for Mac. Wrote comprehensive unit test cases and implemented AI systems for NPCs. Designed and developed UI/UX for assigned module.
Full Stack Game Developer at Indie Game Developer
September 30, 2022 - July 23, 2025
Designed, developed, published, and promoted mobile apps for various digital platforms on Android and WebGL. Worked on a 3D zombie shooting game with multiple levels, and 2D/3D game simulators using Unity3D 2019 and MS Visual Studio 2019. Successfully published seven titles on Google Play Store. Expert in app monetization including advertisements and in-app purchases. Published games on multiple platforms including Google Play, Apple Store, Facebook, Windows App Store, Amazon App Store, and Samsung Store. Worked on game graphics and art development using Blender and GIMP.
Lead Game Programmer at Exigent Game Art Pvt. Ltd.
January 31, 2017 - July 23, 2025
Developed VR medical applications from scratch to aid patient treatment and therapy, including solutions for amputated and cancer patients using VR headsets and 6DoF motion devices. Created VOIP system in Unity for client-server voice communication. Developed client-server software with Unity and established MySQL database communication. Developed games for Android and PC platforms and managed software versioning using Tortoise Hg.
Game Programmer (Freelancer) at Zirco Mobile
January 31, 2014 - July 23, 2025
Contributed as a programmer for an endless running game based on the Temple Run theme. Developed player controllers, path systems, and world spawn mechanisms. Integrated third-party plugins like Google AdMob for monetization and social media plugins for Facebook and Twitter. Collaborated with QA to fix bugs and used SourceTree for version control.
Software Engineer at Al-Khwarizmi Software Development and Services
January 31, 2013 - July 23, 2025
Underwent a 3-month training program in game development using Unity3D engine. Developed games for iOS devices. Implemented programs based on designs using JavaScript (UnityScript). Collaborated with QA on bug fixes. Created games for Microsoft Windows and macOS.
Lead Unity Developer at Tawasol Map
September 1, 2024 - Present
Leading a team of 7 for the development of a multiplayer strategy based game project. Individually developing a separate module of the game including Player Character, NPC, backend events and API integration, storyboard progress, player progress, UI integration, and audio integration. Distributing and managing tasks among team members including guiding and mentoring juniors. Training non-technical individuals for art development and software versioning, reducing integration time by 20-25%. Established CI/CD pipeline for smooth project development practicing Agile methodology using Unity Cloud Services, Unity Editor, and Plastic SCM. Working on Web Socket technology to develop multiplayer features enhancing user experience. Collaborate with backend team to integrate service APIs optimizing project functionality.
Senior Unity Developer at Enaayah Software Development and Services
August 31, 2024 - July 23, 2025
Spearheaded development of an RPG game for Pfizer Inc, overseeing a separate module targeting iOS and Android platforms. Utilized Agile methodology and JIRA for project development ensuring efficient workflow and on-time delivery. Implemented CI/CD workflows to automate testing and streamline build uploading processes. Managed source control using Fork and GitHub Desktop. Developed game mechanics and programming in Unity engine and C#. Wrote comprehensive unit tests to ensure quality. Implemented AI systems for NPCs enhancing gameplay. Managed UI/UX design and development for the assigned module.
Full Stack Game Developer at Indie Game Developer Portfolio Link
September 30, 2022 - July 23, 2025
Designed, developed, published, and promoted mobile apps for various digital platforms on Android and WebGL. Developed 3D zombie shooting game with multiple levels. Created 2D/3D game simulators using Unity3D 2019 and MS Visual Studio 2019. Successfully published seven titles on Google Play Store. Skilled in app monetization including advertisement plugins, in-app purchasing, paid and freemium models. Experienced in publishing on platforms like Google Play, Apple Store, Facebook, Windows App Store, Amazon App Store, and Samsung Store. Worked on graphics and art development using Blender and GIMP.
Lead Game Programmer at Exigent Game Art Pvt. Ltd.
January 31, 2017 - July 23, 2025
Developed VR medical applications from prototype to final products aiding patient treatment and therapy. Created VR applications for amputee and cancer patient treatment on PC platforms. Utilized VR headsets and 6DoF motion devices to assist medical treatments. Developed VOIP system in Unity for client-server voice communication. Used Unity3D engine, C#, PHP, Visual Studio 2015, and PuTTY. Created client-server software integrated with MySQL databases. Developed games for Android and PC. Managed software version control using Tortoise Hg.
Game Programmer (Freelancer) at Zirco Mobile
January 31, 2014 - July 23, 2025
Programmed an endless running game based on the Temple Run theme. Developed player controllers, path systems, and world spawn mechanisms. Integrated third-party plugins like Google Ad Mob for monetization. Integrated social media plugins for Facebook and Twitter. Collaborated with QA engineers to fix bugs. Worked in SourceTree for version control.
Software Engineer at Al-Khwarizmi Software Development and Services
January 31, 2013 - July 23, 2025
Underwent 3-month training in game development using Unity3D engine. Developed games for iOS devices. Implemented programs using JavaScript (UnityScript). Collaborated with QA testers to identify and fix bugs. Created games for Microsoft Windows and macOS platforms.

Education

Master of Computer Application at Osmania University
January 1, 2011 - December 31, 2013
Bachelor of Science in Information Technology at Ranchi University
January 1, 2007 - December 31, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Healthcare, Media & Entertainment