SA

Shahnawaz Ahmad

Available to hire

I am a results-oriented and highly skilled game and application developer with over 13 years of experience in the game development industry.

About

I am a results-oriented and highly skilled game and application developer with over 13 years of experience in the game development industry. I specialize in developing mobile and interactive applications integrated with VR, AR, motion sensors, and Google Cardboard using the Unity3D engine. I have a proven track record of successful app monetization, publishing, and promotion.

I am passionate and enthusiastic about gaming with a quick learning ability. I have led teams in the development of multiplayer strategy games, worked with backend API integrations, and implemented CI/CD pipelines. I’m always eager to collaborate and bring interactive gaming experiences to life.

  • 13 years' experience
  • Joined July 2025

Languages

  • EnglishFluent
  • HindiFluent

Industry experience

  • Gaming
  • Software & Internet
  • Healthcare
  • Media & Entertainment

Work experience· 12 roles

Lead Unity Developer · Tawasol MapSep 2024 – Present · 2 yrs 3 mos

Leading a team of 7 for the development of a multiplayer strategy based game project. Individually developing a separate module of the game including Player Character, NPC, backend events and API integration, storyboard progress, player progress, UI integration, and audio integration. Distributing and managing tasks among team members including guiding and mentoring juniors. Training non-technical individuals for art development and software versioning, reducing integration time by 20-25%. Established CI/CD pipeline for smooth project development practicing Agile methodology using Unity Cloud Services, Unity Editor, and Plastic SCM. Working on Web Socket technology to develop multiplayer features enhancing user experience. Collaborate with backend team to integrate service APIs optimizing project functionality.

Lead Unity Developer · Tawasol MapSep 2024 – Present · 2 yrs 3 mos

Leading a team of 7 for the development of a multiplayer strategy based game project. Individually developing a separate module of the game including player character, NPC, backend events and API integration, storyboard progress, player progress, UI and audio integration. Distributing and managing tasks among team members and mentoring juniors. Training non-technical individuals on art development and software versioning, reducing integration time by 20-25%. Established CI/CD pipeline using Unity Cloud Services and Plastic SCM following Agile methodology. Working on WebSocket technology to develop multiplayer features and collaborating with backend team for API integration to optimize project functionality.

Senior Unity Developer · Enaayah Software Development and ServicesAug 2024 – Jul 2025 · 1 yr

Spearheaded development of an RPG game for Pfizer Inc, overseeing a separate module targeting iOS and Android platforms. Utilized Agile methodology and JIRA for project development ensuring efficient workflow and on-time delivery. Implemented CI/CD workflows to automate testing and streamline build uploading processes. Managed source control using Fork and GitHub Desktop. Developed game mechanics and programming in Unity engine and C#. Wrote comprehensive unit tests to ensure quality. Implemented AI systems for NPCs enhancing gameplay. Managed UI/UX design and development for the assigned module.

Senior Unity Developer · Enaayah Software Development and ServicesAug 2024 – Jul 2025 · 1 yr
Full Stack Game Developer · Indie Game Developer Portfolio LinkSep 2022 – Jul 2025 · 2 yrs 11 mos
Full Stack Game Developer · Indie Game DeveloperSep 2022 – Jul 2025 · 2 yrs 11 mos
Lead Game Programmer · Exigent Game Art Pvt. Ltd.Jan 2017 – Jul 2025 · 8 yrs 7 mos
Lead Game Programmer · Exigent Game Art Pvt. Ltd.Jan 2017 – Jul 2025 · 8 yrs 7 mos

Education

Master of Computer Application · Osmania University2011 – 2013
Bachelor of Science in Information Technology · Ranchi University2007 – 2010

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