I have a First Class Degree with Honours in Animation and Visual Effects from the University of Lincoln. My passion and skillset lie mostly within hard surface modelling, texture, lighting, and rendering, but I am also very knowledgeable in the entire 3D pipeline. I am conscientious, committed, hardworking, reliable, and meticulous in the execution of my work. I enjoy working as part of a team and believe in having a shared goal to work towards.
Currently, I am engaged as a 3D Generalist at Fishbone Animation, a small group of passionate Lincoln alumni working on high-standard animation projects. I am always eager to listen to advice and constructive criticism to strengthen my abilities and fulfill my full potential. My ultimate goal is to become a 3D Generalist in either the film or game industry, and I am happy to relocate for the right opportunity.
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