Hi, I’m Gerald Jo, a passionate technical artist and 3D environment artist with a diverse background in creating immersive game and simulation assets. With years of experience working on high-quality 3D models, animations, and visual effects, I enjoy bringing creative ideas to life and collaborating closely with engineers and teams to ensure functional and visually stunning results within game engines like Unity.
I also have a strong commitment to education, having taught college and high school students in game development and digital art, helping to guide the next generation of artists to showcase their best skills. I’m always keen on taking initiative in my projects and continually learning new tools and techniques in the evolving world of digital entertainment.
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