Gabriel Ferrer Colina
Hi, I'm Gabriel Ferrer Colina. With a background in industrial design and digital animation, I have developed a passion for creating immersive art and animations for games and virtual reality projects.
About
Hi, I’m Gabriel Ferrer Colina. With a background in industrial design and digital animation, I have developed a passion for creating immersive art and animations for games and virtual reality projects. Over the years, I have worked on various projects ranging from 2D and 3D asset creation to teaching Blender and supporting production workflows. I enjoy combining creativity and technical skills to bring virtual environments and characters to life.
Currently, I’m working as a production assistant and QA analyst, where I get to explore research in AI for games, create animations, handle level design and quality assurance, and support general studio operations. I love collaborating with others and continuously expanding my skill set in digital art and game development.
- 6 years' experience
- Joined July 2025
Skills· 10
Languages
- Spanish; CastilianFluent
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Transportation & Logistics
Work experience· 10 roles
Created all the 3D models and textures for the VR game including environment, characters, and numerous props. The game was released in 2025 on Steam.
Responsible for all 3D models and textures for the VR game, including environment, characters, and numerous props. The game was released in 2025 on Steam.
Taught realistic illumination and modeling in Blender to all employees of the advertising agency Palta Sismica.
Education
Certifications and awards
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