Hi, I’m Gabriel Ferrer Colina. With a background in industrial design and digital animation, I have developed a passion for creating immersive art and animations for games and virtual reality projects. Over the years, I have worked on various projects ranging from 2D and 3D asset creation to teaching Blender and supporting production workflows. I enjoy combining creativity and technical skills to bring virtual environments and characters to life.
Currently, I’m working as a production assistant and QA analyst, where I get to explore research in AI for games, create animations, handle level design and quality assurance, and support general studio operations. I love collaborating with others and continuously expanding my skill set in digital art and game development.
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