Available to hire
Hi! I’m a Software Developer with a strong passion for game development and programming. I’ve worked on a variety of 3D games using Unity and C++, always eager to learn new languages and technologies quickly. Collaboration is one of my strengths, and I enjoy working closely with teams to create engaging and fun game experiences.
Currently, I’m honing my skills through various projects and roles in game development, including remote work with an indie game startup. I’m always up for new challenges and opportunities in the gaming and software development world.
Skills
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Language
English
Fluent
Korean
Fluent
Work Experience
Game Developer at BCIT - Major Project
April 30, 2023 - July 28, 2025Developed Mind's Magical Arsenal, a simulation game utilizing the Emotiv EEG Headset, allowing users to cast spells with brain signals.
Game Engine Developer at BCIT - Class Project
December 31, 2022 - July 28, 2025Collaborated on a class project to develop a 3D game engine simulating basic physics such as gravity and player movement, featuring capabilities for navigating a 3D environment obeying gravity and inertia.
Game Developer at BCIT - Group Project
December 31, 2022 - July 28, 2025Part of a 5-person team developing FrostFire, a tower defense co-op game created using Unity. Designed gameplay involving defending against waves of enemies in a snowstorm while keeping the fireplace alive.
Game Developer at BCIT - Group Project
April 30, 2022 - July 28, 2025Developed Project Thanatos, a 3D interaction game inspired by Among Us but designed for single-player, focusing on well-planned design and storyline.
Game Developer at Indie Games Startup Landing Company
September 1, 2023 - PresentDesigned and developed multiple engaging 3D games using Unity Engine with great team members.
Game Developer at Mind's Magical Arsenal (BCIT - Major Project)
April 30, 2023 - July 28, 2025Developed 'Mind's Magical Arsenal', a simulation game enabling spell-casting via Emotiv EEG Headset, enhancing user engagement.
Game Engine Developer at Sad Engine (BCIT - Class Project)
December 31, 2022 - July 28, 2025Designed a 3D game engine in C++ that enhanced gameplay by simulating realistic physics and player movement.
Game Developer at FrostFire (BCIT - Group Project)
December 31, 2022 - July 28, 2025Collaborated in a team of 5 to design and develop a tower defence game, achieving project completion 2 weeks ahead of schedule based on user feedback.
Game Developer at Project Thanatos (BCIT - Group Project)
April 30, 2022 - July 28, 2025Collaborated with a team of 5 to create a game, contributing to the design and storyline.
Education
Bachelor of Technology at British Columbia Institution of Technology (BCIT)
January 1, 2023 - December 31, 2023College Diploma at British Columbia Institution of Technology (BCIT)
January 1, 2021 - December 31, 2021College Diploma at British Columbia Institution of Technology (BCIT)
January 1, 2021 - July 28, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Computers & Electronics, Media & Entertainment
Skills
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