Hi, I’m Bradley Hean, a passionate Unity developer and game programmer based in South Africa. With extensive experience in building simulation systems, AI programming, and game design, I’ve worked on projects ranging from mobile arcade games to PC and VR platforms. I enjoy problem-solving and crafting engaging interactive experiences.
Over the years, I’ve contributed to various games and applications, honing my skills in C# and Unity 3D. I’m a fast learner, organized, and love rapid prototyping. Collaboration is important to me, and I have experience coordinating remote teams and balancing different aspects of game development from conception to completion.
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