Available to hire
I specialize in programming but also enjoy exploring visual design and user experience. My goal is to work in multidisciplinary teams to create unique and immersive gaming experiences. I am driven by my passion for digital art, interactive storytelling, and the challenge of solving creative problems.
Experience Level
Work Experience
Unity Developer (Indie Dev) at Compañía Nacional de Teatro Clásico
June 1, 2024 - PresentLed technical development of a 2D graphic adventure reinterpreting "The Great Theatre of the World," a 17th-century play. Designed and implemented key systems including gameplay logic, save system, dialogue management, and level handling. Managed UI/UX design for seamless experience across WebGL and Android platforms. Responsible for testing, debugging, bug fixing, and publishing on Itch.io and Play Store.
Unity VR Developer at Premium Cine, VR Department
May 31, 2024 - July 28, 2025Developed 4 virtual reality applications for VIRION, a pan-European project funded by Erasmus+ exploring VR as an educational tool in STEM subjects. Worked as the sole programmer using C# and Unity. Responsible for designing and developing gameplay logic, UI/UX design and localization in 5 languages, level creation and 3D model integration, and testing, debugging, and bug fixing.
Education
Bachelor's Degree at Universidad Rey Juan Carlos
September 1, 2019 - May 31, 2024Qualifications
Industry Experience
Gaming, Education, Software & Internet, Media & Entertainment
Experience Level
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