Available to hire
Hi, I’m Guillaume Simoes, a passionate gameplay programmer with hands-on experience in developing games using C++, LUA, and Unity. I’ve interned as a Gameplay Programmer and LUA Programmer, contributing to survival games, skill trees, and Garry’s Mod addons. I also enjoy creating games within short timeframes during game jams.
I hold a Bachelor’s degree in Software Development with a focus on game development and thrive in collaborative environments. Beyond programming, I have a keen interest in video games and music, which fuels my creativity and dedication to the craft.
Skills
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Language
English
Intermediate
French
Fluent
Work Experience
Gameplay Programmer Intern
March 31, 2024 - July 28, 2025Developed a survival game in C++ and implemented A* pathfinding algorithm.
LUA Programmer Intern
March 31, 2023 - July 28, 2025Created a skill tree and implemented all abilities in LUA for a Garry's Mod addon.
Gameplay Programmer
May 31, 2024 - July 28, 2025Created a mobile game titled Self Mad Mand using Unity. The game is available on the Apple Store and Google Play.
Gameplay Programmer - Game Jams
May 8, 2023 - July 28, 2025Developed a game in 72 hours based on 3 random words using Unity. Created another game in 48 hours on the theme “feudalism” using Unity.
Unity Gameplay programmer
January 1, 2024 - PresentDeveloped 2 VR games (one crazy machine like, one escape game). Created a game introducing Unity Shaders. Developed a game exploring AI features in Unity during the 2024 academic year.
Education
Bachelor's Degree at Gaming Campus
January 1, 2021 - December 31, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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