I bring over 13 years of experience in Audio Visual Production, specialized in sound design, music design, and audio integration for AAA games, films, and broadcast projects. I thrive on collaborating with creative teams to innovate and deliver high-quality audio content, working effectively under pressure while fostering excellent communication and teamwork. Throughout my career, I have managed sound design teams, handled live game operations, and contributed to multiple acclaimed projects including AAA games and award-winning films. My technical expertise spans various audio tools and production pipelines, enabling me to produce immersive and engaging sound experiences across multiple media formats.

Naveen Chander Kothandam Murugan

I bring over 13 years of experience in Audio Visual Production, specialized in sound design, music design, and audio integration for AAA games, films, and broadcast projects. I thrive on collaborating with creative teams to innovate and deliver high-quality audio content, working effectively under pressure while fostering excellent communication and teamwork. Throughout my career, I have managed sound design teams, handled live game operations, and contributed to multiple acclaimed projects including AAA games and award-winning films. My technical expertise spans various audio tools and production pipelines, enabling me to produce immersive and engaging sound experiences across multiple media formats.

Available to hire

I bring over 13 years of experience in Audio Visual Production, specialized in sound design, music design, and audio integration for AAA games, films, and broadcast projects. I thrive on collaborating with creative teams to innovate and deliver high-quality audio content, working effectively under pressure while fostering excellent communication and teamwork.

Throughout my career, I have managed sound design teams, handled live game operations, and contributed to multiple acclaimed projects including AAA games and award-winning films. My technical expertise spans various audio tools and production pipelines, enabling me to produce immersive and engaging sound experiences across multiple media formats.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Work Experience

Senior Sound Designer at Mediacorp TV Pte Ltd, Singapore
April 1, 2022 - July 31, 2025
Led film audio mixing in Dolby Atmos, DTS:X, and Auro 3D. Managed a team of sound designers across Foley, music, and location sound. Coordinated scheduling and project allocation for sound designers, and ensured quality control deliverables for theatrical releases, streaming, and broadcast projects.
Senior Audio Designer at Ubisoft Singapore Pte Ltd, Singapore
April 1, 2022 - Present
Responsible for sound design, music design, and integration for the live game Skull and Bones using Wwise and Anvil Pipeline. Managed live operations and project management for seasonal content, supporting the release of a AAA game and successfully launching five consecutive seasons on live operations.
Sound Designer at Mediacorp TV Pte Ltd, Singapore
July 1, 2017 - July 31, 2025
Worked as a sound designer and editor for films, television dramas, and commercials. Conducted film audio mixing in 5.1, 7.1, and Auro 11.1 formats, and served as a music editor. Handled post-production scheduling, creative services, and artist management, contributing to over 30 film titles and 100+ hours of broadcast content.
Sound Engineer at G Studios, Chennai
September 1, 2015 - July 31, 2025
Performed dubbing and mix engineering for films in 5.1, 7.1, and Dolby Atmos surround formats. Supervised speech and Foley artists and managed re-recording engineering along with artist and scheduling responsibilities. Contributed to over 10 film titles and coordinated voice talents involving 80+ artists.
Assistant Audio Engineer at RKV Studios P (Ltd), Chennai, India
April 1, 2012 - July 31, 2025
Assisted in recording engineering tasks including Foley, ADR, and dubbing. Managed voice talent and Foley artist scheduling, supporting various audio production processes.

Education

Game Audio Design & Production at Berklee College of Music Online
January 1, 2021 - June 1, 2021
M.A. Audio Production at University of Westminster, London
September 1, 2012 - September 1, 2013
B.Sc. Visual Communication at SRM Arts & Science College, Chennai
August 1, 2008 - September 1, 2011

Qualifications

Game Audio Design & Production
January 1, 2021 - June 1, 2021

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Intermediate
Intermediate

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