Hi! I'm Jean-Marie Valdez, a passionate 3D artist and animator focused on bringing worlds to life through Blender and game engines. I specialize in character animation, prop modeling, and immersive visual storytelling, with hands-on experience from indie projects and internships. I'm currently pursuing dual BS degrees in Animation & Visual Effects and Game Development & Design at Purdue University, anticipating graduation in 2026. I thrive in collaborative teams, love tackling tight deadlines, and enjoy turning imaginative concepts into polished visuals—from spooky jumpscares to cinematic sequences. I'm eager to contribute to ambitious games and films, and continuously level up my technical and creative skills.

Jean-Marie Valdez

Hi! I'm Jean-Marie Valdez, a passionate 3D artist and animator focused on bringing worlds to life through Blender and game engines. I specialize in character animation, prop modeling, and immersive visual storytelling, with hands-on experience from indie projects and internships. I'm currently pursuing dual BS degrees in Animation & Visual Effects and Game Development & Design at Purdue University, anticipating graduation in 2026. I thrive in collaborative teams, love tackling tight deadlines, and enjoy turning imaginative concepts into polished visuals—from spooky jumpscares to cinematic sequences. I'm eager to contribute to ambitious games and films, and continuously level up my technical and creative skills.

Available to hire

Hi! I’m Jean-Marie Valdez, a passionate 3D artist and animator focused on bringing worlds to life through Blender and game engines. I specialize in character animation, prop modeling, and immersive visual storytelling, with hands-on experience from indie projects and internships. I’m currently pursuing dual BS degrees in Animation & Visual Effects and Game Development & Design at Purdue University, anticipating graduation in 2026.

I thrive in collaborative teams, love tackling tight deadlines, and enjoy turning imaginative concepts into polished visuals—from spooky jumpscares to cinematic sequences. I’m eager to contribute to ambitious games and films, and continuously level up my technical and creative skills.

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Experience Level

Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Animation Intern at SkyHaven Studios
February 1, 2025 - March 1, 2025
Created player character animations for the upcoming game Cosmos using Blender. Short term contract.
3D Artist & Animator at Team 7 Studios
August 1, 2025 - Present
Modeled props and created ghost jumpscare animations for the upcoming game The Remnants using Blender.

Education

B.S. in Animation & Visual Effects at Purdue University
January 11, 2030 - May 1, 2026
B.S. in Game Development & Design at Purdue University
January 11, 2030 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment