Available to hire
I’m Varvara Grishina, a brand and marketing visual designer based in Belgrade, Serbia, with over five years of experience building cohesive visual systems across social, digital, and print touchpoints. I specialize in brand identity, packaging, event visuals, and print-ready production, helping brands communicate a premium, consistent look.
I enjoy collaborating across teams and disciplines, designing for FMCG packaging, conferences, gaming assets, and launch campaigns. My workflow blends creativity with delivery discipline to produce production-ready assets on tight deadlines while maintaining brand integrity.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Beginner
Language
English
Advanced
Work Experience
Graphic Designer at Mostbet Partners
March 1, 2025 - PresentContinued freelance branding work; contributed to ongoing visual identity updates and production of marketing assets for partner communications.
Graphic Designer at 100HP Gaming
December 1, 2024 - May 1, 2025Built a reusable set of branded templates for internal comms (email/chat/announcements); illustrated promotional assets and style-matched character adaptations; contributed to crash-game concepting (Chicken Road) and promo/product visuals; received commendations from the marketing team for 7 key projects.
Graphic Designer / Packaging Designer at MAX BRANDSON STUDIO
April 1, 2024 - January 31, 2025Developed packaging design from concept to print-ready / prepress (format adaptations, line consistency, production files); created key-visuals and e-commerce for 10+ products; worked on packaging and key visuals for major FMCG brands (Shauma, Carte Noire, Lady Speed Stick, Dirol, Chupa Chups), delivering high-quality, production-ready results that supported repeat engagements and strengthened client trust.
Project Graphic Designer (Freelance / Contract) at Mostbet Partners
April 1, 2024 - PresentLed a global visual identity refresh (guidelines + templates) across social, YouTube, and digital banners; delivered end-to-end design for 5 international conferences (booth graphics, roll-ups, registration desk branding, business cards, and print collateral); designed 7+ merch items per event; shipped 20+ print-ready assets within 2 weeks before conferences; managed high-volume marketing production (up to 10 banners/week) and designed quarterly reports and partner pitch decks.
Project Manager at Sonakai Studio
December 1, 2022 - February 29, 2024Built a structured delivery process (planning, deadlines, QA checkpoints, unified content storage); implemented a Trello-based project workflow, cutting production time by 20%. Led a 7-person cross-functional team to ship and launch a visual novel; achieved 100K+ total downloads across Amazon and the App Store. Managed content creation for 7 visual novels (70 episodes), coordinating artists, writers, and developers to meet release deadlines.
2D Artist / Designer at Sonakai Studio
September 1, 2020 - February 28, 2022Delivered the full UI for the game: 9+ screens, 7 buttons, subscribe-pop-ups, in-app store elements, and props; created a user-friendly in-app store interface with over 10 purchasable items; developed characters (emotions + outfits) and environments: two full character/background sets for two visual novels.
Education
Bachelor's degree at Ulyanovsk State Technical University
September 1, 2017 - June 30, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Consumer Goods, Retail, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Beginner
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