Available to hire
I’m Varvara Grishina, a brand and marketing visual designer based in Belgrade, Serbia, with over five years of experience building cohesive visual systems across social, digital, and print touchpoints. I specialize in brand identity, packaging, event visuals, and print-ready production, helping brands communicate a premium, consistent look.
I enjoy collaborating across teams and disciplines, designing for FMCG packaging, conferences, gaming assets, and launch campaigns. My workflow blends creativity with delivery discipline to produce production-ready assets on tight deadlines while maintaining brand integrity.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Beginner
Language
English
Advanced
Work Experience
Project Graphic Designer (Freelance / Contract) at Mostbet Partners
April 1, 2024 - PresentLed a global visual identity refresh (guidelines + templates) across social, YouTube, and digital banners; delivered end-to-end design for 5 international conferences (booth graphics, roll-ups, registration desk branding, business cards, and print collateral); designed 7+ merch items per event; shipped 20+ print-ready assets within 2 weeks before conferences; managed high-volume marketing production (up to 10 banners/week) and designed quarterly reports and partner pitch decks.
Graphic Designer at Mostbet Partners
March 1, 2025 - PresentContinued freelance branding work; contributed to ongoing visual identity updates and production of marketing assets for partner communications.
Graphic Designer at 100HP Gaming
December 1, 2024 - May 1, 2025Built a reusable set of branded templates for internal comms (email/chat/announcements); illustrated promotional assets and style-matched character adaptations; contributed to crash-game concepting (Chicken Road) and promo/product visuals; received commendations from the marketing team for 7 key projects.
Graphic Designer / Packaging Designer at MAX BRANDSON STUDIO
April 1, 2024 - January 31, 2025Developed packaging design from concept to print-ready / prepress (format adaptations, line consistency, production files); created key-visuals and e-commerce for 10+ products; worked on packaging and key visuals for major FMCG brands (Shauma, Carte Noire, Lady Speed Stick, Dirol, Chupa Chups), delivering high-quality, production-ready results that supported repeat engagements and strengthened client trust.
Project Manager at Sonakai Studio
December 1, 2022 - February 29, 2024Built a structured delivery process (planning, deadlines, QA checkpoints, unified content storage); implemented a Trello-based project workflow, cutting production time by 20%. Led a 7-person cross-functional team to ship and launch a visual novel; achieved 100K+ total downloads across Amazon and the App Store. Managed content creation for 7 visual novels (70 episodes), coordinating artists, writers, and developers to meet release deadlines.
2D Artist / Designer at Sonakai Studio
September 1, 2020 - February 28, 2022Delivered the full UI for the game: 9+ screens, 7 buttons, subscribe-pop-ups, in-app store elements, and props; created a user-friendly in-app store interface with over 10 purchasable items; developed characters (emotions + outfits) and environments: two full character/background sets for two visual novels.
Education
Bachelor's degree at Ulyanovsk State Technical University
September 1, 2017 - June 30, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Consumer Goods, Retail, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Beginner
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